Melonpizza Posted April 26, 2021 While i was making a custom class (that replaces doomplayer) so that i can replace the Pistol and fists, i stumbled across a problem when i made it. The changes i made did not take effect, it probably lays on the reason, that the player-start only spawns the normal doomplayer, so i ask for help here ( my goal is to replace the Pistol and the fists, but i also want to replace the character, so keep that in mind) (You can also post your answer in acs, but not in zscript because i am to dumb to Unserstand zscript) (When the english is bad, keep in mind that it is not my native language, and im not fluid in English, but pretty good. Ps my native language is German) 0 Quote Share this post Link to post
jaeden Posted April 26, 2021 Replace does not work on player classes. You need to register the class in gameinfo section in MAPINFO, it is described in https://zdoom.org/wiki/Creating_new_player_classes 2 Quote Share this post Link to post
Melonpizza Posted April 26, 2021 It worked!, Guess i overlooked that one. Thanks for the help 0 Quote Share this post Link to post
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