1Destro3456 Posted April 29, 2021 (edited) 1 hour ago, Dubbag said: Hey man, I understand. This situation was a thing that hit you last minute and you panicked and tried to do something about it. I hope it goes well, and considering that there are people helping already it is looking like it will go well. Please, try to get some sleep. I wish I could help but my knowledge in Slade is basically nothing. Thanks for starting this project, it was fun. Sad that it is going this way. Edited April 29, 2021 by 1Destro3456 4 Quote Share this post Link to post
Somniac Posted April 29, 2021 It'll get there, just needs more time. Sadly these things can and do happen. Just don't burn yourself out on it! I know I've only got one map in the first part, but if it takes another week or so to see the finished project that's fine with me. 2 Quote Share this post Link to post
Swalzi Posted April 29, 2021 (edited) 1 hour ago, Dubbag said: TAKING A NAP LOL Take it easy. I believe in you. I highly recommend trying to learn how to put the wad together yourself, especially being the project lead. I didn't know how to compile maps with different texture resources until yesterday. I took it on just to learn something new. I have no plans to further update the compilation I fixed, but I do allow Dubbag and anyone assisting him to use it as a base. It took me two hours to fix textures not appearing in certain maps and make the archive look organized. Thirty minutes of those two hours were figuring out how to add patches that used a combination of wall textures. Thankfully, only a few maps used custom textures in the first part. I dived into the editor, play test map01 in PRBoom+, Skip levels until I immediately see a hall of mirror effect, then get to work on fixing the textures. The archive file size can be reduced drastically, because not all textures from cc4 and ogre are being used. The few maps that used custom textures all required patches. As much as I like to keep file size optimal. It's the year 2021, and people can afford 15 megabytes of space on their hard drive. Unless someone really wants to manually delete 1000+ cc4 textures. Edited April 29, 2021 by Swalzi 1 Quote Share this post Link to post
El Inferno Posted April 29, 2021 hfm1-RC2.zip Cleaned up textures and fixed a small issue with sky textures. Let me know if new missing textures appeared or something. 1 Quote Share this post Link to post
Fiendish Posted April 29, 2021 @Dubbag Hope you get some good sleep, man. Don't stress out about this, it's just doom! We'll get this thing together one way or another. I don't have experience compiling map sets like this, but I'm happy to see if I can figure it out and help with compiling part 2. (For now, I'm going to order the maps by the order of submission since I haven't played most of them yet. Also going to leave Pueblo to include with part 1 for the time being -- but can change this if we want a different 32nd map for part 1.) I'll post an update later tonight with how this goes. 2 Quote Share this post Link to post
El Inferno Posted April 30, 2021 I fixed the map order a bit: moved some hard stuff to ep 3, most techbases are now in ep 1 and most hell-maps in ep 3. I moved @rd.'s map to slot 32, as it was planned initially. I added one of my other maps instead, so there are now exactly 32 maps in part 1. I added a secret exit on maps 15 and 31. Fixed some weird blockmap thing on map 8 and a hom on 25. I'm quite surprised by the overall difficulty of these maps. It was a bit hard to find easy maps for ep 1 :) hfm1-RC3.zip There was a lot of map and music renaming so I probably messed something up. Feel free to fix that 2 Quote Share this post Link to post
Fiendish Posted April 30, 2021 (edited) Okay, I kind of had a medical emergency and so am not sure whether I'll be able to work on this any more tonight (or when I'll be available next), but I figured I'd post what I have for the second part before I am potentially unable to. The WAD should work okay (I tested it a bit), though I haven't had time to test it more thoroughly. If there are any issues with it, anyone is welcome to edit it further. HalfMoon-Part2.zip Here's the list of maps/contributors: Spoiler 1. Dubbag - Stunad 2. Bimmy - Charred Outpost 3. MAN_WITH_GUN - Castle of Mystery 4. 1Destro3456 - A 30 minute kind of hell 5. battlescroll - Escape the Dungeon 6. Aurelius - Asperitas 7. MidnightMage - Hurt Locker 8. Walter confetti - No, this is not Dis at all, i swear it! 9. Theperson - Overlook 10. 1Destro3456 - Base-ic 11. 4shockblast - Archvile-Jump Miniwad 12. Dunn & Dunn - Clockwise Knockoff 13. magicsofa - The Dentist 14. Worriedidiot - Blu Fire 15. E.M. - I COMPBLU myself 16. Reelvonic - Occults Library 17. Walter confetti - Il tempo delle mele è finito, puttana 18. Crock Wilson - Breaker Brothers 19. Engired - Abandoned tech 20. El Inferno - Red nightmare 21. Worriedidiot - Silver lining 22. Crock Wilson - Tough talk 23. Dubbag - Gangbang at the Old Folks Home 24. Reelvonic - Jumpscare 25. Repugnus - Inferior Meatus 26. Fiendish - Powderkeg Canyon 27. El Inferno - Untitled 28. Dragonfly - Altercation 29. Dubbag - Tchaikovsky 30. MAN_WITH_GUN - Flesh Supply Edited April 30, 2021 by Fiendish 4 Quote Share this post Link to post
Crock Wilson Posted April 30, 2021 1 hour ago, Fiendish said: Okay, I kind of had a medical emergency and so am not sure whether I'll be able to work on this any more tonight (or when I'll be available next), but I figured I'd post what I have for the second part before I am potentially unable to. The WAD should work okay (I tested it a bit), though I haven't had time to test it more thoroughly. If there are any issues with it, anyone is welcome to edit it further. Wow dude I hope you're doing okay. If I've got some time this weekend I could help ya'll out. I would've tried earlier this week, but I've been busy 1 Quote Share this post Link to post
Engired Posted April 30, 2021 (edited) 18 hours ago, Dubbag said: does anyone want to help compile the other maps for part 2 so this doesn't happen again? I don't trust myself lol At least the second part will be easier. Edited April 30, 2021 by Engired 1 Quote Share this post Link to post
Engired Posted April 30, 2021 5 hours ago, Fiendish said: Okay, I kind of had a medical emergency and so am not sure whether I'll be able to work on this any more tonight (or when I'll be available next), but I figured I'd post what I have for the second part before I am potentially unable to. The WAD should work okay (I tested it a bit), though I haven't had time to test it more thoroughly. If there are any issues with it, anyone is welcome to edit it further. Here's the list of maps/contributors: Hide contents 1. Dubbag - Stunad 2. Bimmy - Charred Outpost 3. MAN_WITH_GUN - Castle of Mystery 4. 1Destro3456 - A 30 minute kind of hell 5. battlescroll - Escape the Dungeon 6. Aurelius - Asperitas 7. MidnightMage - Hurt Locker 8. Walter confetti - No, this is not Dis at all, i swear it! 9. Theperson - Overlook 10. 1Destro3456 - Base-ic 11. 4shockblast - Archvile-Jump Miniwad 12. Dunn & Dunn - Clockwise Knockoff 13. magicsofa - The Dentist 14. Worriedidiot - Blu Fire 15. E.M. - I COMPBLU myself 16. Reelvonic - Occults Library 17. Walter confetti - Il tempo delle mele è finito, puttana 18. Crock Wilson - Breaker Brothers 19. Engired - Abandoned tech 20. El Inferno - Red nightmare 21. Worriedidiot - Silver lining 22. Crock Wilson - Tough talk 23. Dubbag - Gangbang at the Old Folks Home 24. Reelvonic - Jumpscare 25. Repugnus - Inferior Meatus 26. Fiendish - Powderkeg Canyon 27. El Inferno - Untitled 28. Dragonfly - Altercation 29. Dubbag - Tchaikovsky 30. MAN_WITH_GUN - Flesh Supply HalfMoon-Part2.zip MAP06 is completely broken for me. It might just be GZdoom, but I finished the whole wad just from map06 somehow. Also, map11 might be a good secret level. Other than that, no issues. The sky on mine actually works really well, even though it's different. 0 Quote Share this post Link to post
Fiendish Posted April 30, 2021 Fortunately, I'm doing okay now (thanks @Crock Wilson). I haven't had a chance yet to actually play through all the maps, but I at least ran through them all on PrBoom+ to check for any texture issues. Couldn't find any issues on my end. @Engired I think I resolved the problem with map 6 for GZDoom - updating the file now. Tomorrow I will swap out map 11 for Pueblo and then move what is currently map 11 to the map 31 slot. If anyone else finds any issues with part 2, let me know! 2 Quote Share this post Link to post
El Inferno Posted April 30, 2021 My untitled map is currently sitting in both wad files (I added it to the first one because I moved something to slot 32). I'd prefer it to be in the second half, so some replacement fod it is needed (on map slot 18). It seems like we have only 61 maps in compilation so I guess we are missing some maps (or miscalculated the total number of maps) 1 Quote Share this post Link to post
Engired Posted April 30, 2021 7 minutes ago, El Inferno said: My untitled map is currently sitting in both wad files (I added it to the first one because I moved something to slot 32). I'd prefer it to be in the second half, so some replacement fod it is needed (on map slot 18). It seems like we have only 61 maps in compilation so I guess we are missing some maps (or miscalculated the total number of maps) I doubt we miscalculated. I have a list, and I have double checked it. I think we're missing some. 0 Quote Share this post Link to post
Engired Posted April 30, 2021 Spoiler 1. Janitor's Closet 2. Marble dreams 3. Phobos recreation centre 4. Dale no power tools! 5. Rapid Trial 6. Switches and Sin 7. The tower of the burning heart 8. Temple of the East Fire 9. The Archive 10. [Don't ask how I missed 10, but EMPTY] 11. Pueblo 12. Stinkhole Showdown 13. Rondo 14. DoomMan 15. 30 Minutes of Flesh 16. Grasslands 17. Now Go Home and Get Your Fuckin' Shinebox 18. Deep Into the Code 19. Cyberdemon's Dungeon of Death 20. Abandoned Library 21. Zin's Cathedral 22. Sewage warehouse 23. Toxic warehouse 24. Terracotta 25. Dabutz 26. Cruciforms 27. Normal map, okay? 28. Caco Valley Baby 29. Festering Iron 30. Chamber of Speed 31. Half Cocked 32. Stunad 33. The Pool 34. Anti-UVMAX 35. Charred Outpost 36. Castle of Mystery 37. A 30 minute kind of hell 38. Escape the Dungeon 39. Asperitas 40. Hurt Locker 41. No, this is not Dis at all, i swear it! 42. Overlook 43. Base-ic 44. Archvile-Jump Miniwad 45. Clockwise Knockoff 46. The Dentist 47. Blu Fire 48. I COMPBLU myself 49. Occults Library 50. Il tempo delle mele è finito, puttana 51. Breaker Brothers 52. Sibelius 53. Gangbang at the Old Folks Home 54. Jumpscares 55. Inferior Meatus 56. Powderkeg Canyon 57. Untitled 58. Altercation 59. Abandoned tech 60. Red nightmare 61. Silver lining 62. Tchaikovsky 63. Tough talk 64. Flesh Supply Here's a list. It actually looks like I missed one. Guess we can have a massive boss level from someone. 2 Quote Share this post Link to post
El Inferno Posted April 30, 2021 (edited) 28 minutes ago, Engired said: Guess we can have a massive boss level from someone I may try to make one. But I already have 4 maps for this project so if somebody else wants to make some epic stuff for map30 slot - go ahead! I'll make a map anyway Edited April 30, 2021 by El Inferno 1 Quote Share this post Link to post
Engired Posted April 30, 2021 (edited) 1 hour ago, El Inferno said: I may try to make one. But I already have 4 maps for this project so if somebody else wants to make some epic stuff for map30 slot - go ahead! I'll make a map anyway Dubbag has made more than four maps (I think). I don't think anybody would care. Edited April 30, 2021 by Engired 1 Quote Share this post Link to post
Engired Posted April 30, 2021 3 hours ago, Fiendish said: Fortunately, I'm doing okay now (thanks @Crock Wilson). I haven't had a chance yet to actually play through all the maps, but I at least ran through them all on PrBoom+ to check for any texture issues. Couldn't find any issues on my end. @Engired I think I resolved the problem with map 6 for GZDoom - updating the file now. Tomorrow I will swap out map 11 for Pueblo and then move what is currently map 11 to the map 31 slot. If anyone else finds any issues with part 2, let me know! The title music also needs to be replaced. Other than that, it should be good. 0 Quote Share this post Link to post
Wavy Posted April 30, 2021 (edited) I noticed that in my map (Zin's Cathedral) that this texture (ROCK9) was replaced by another texture Spoiler Original: Half-Moon RC1 But hey no biggy. It's only a small thing =P Edited April 30, 2021 by Wavy I can't type 2 Quote Share this post Link to post
Dubbag Posted April 30, 2021 wow guys woke up this morning. and saw all the help u guys are giving me. Im really humbled by ur guys support. Thank u to every one for helping fix this. Doomworld community rules! When everything is fixed and part 2 is compiled I will start a new thread and release both at once on the same thread. Once again thank u so much my friends it's a pleasure working with u guys! 4 Quote Share this post Link to post
1Destro3456 Posted April 30, 2021 @Fiendish my first map for the project (A 30 minute kind of hell) doesn't have the latest version 0 Quote Share this post Link to post
Dubbag Posted April 30, 2021 we will do part 2 on this thread as well so we dont have to make another. 0 Quote Share this post Link to post
Fiendish Posted April 30, 2021 (edited) I updated Part 2. Added Anti-UVMAX and Pueblo to it, so it's now up to 32 maps. I settled on I COMPBLU myself and Archvile-Jump Miniwad for the two secret maps, but let me know if you think other maps would be better for slots 31 and 32. Also happy to reorder the maps if we want to. Again, let me know if you find any issues! HalfMoon-part2.zip (updated map04 and map16) List of maps/contributors: Spoiler 1. Dubbag - Stunad 2. Bimmy - Charred Outpost 3. MAN_WITH_GUN - Castle of Mystery 4. 1Destro3456 - A 30 minute kind of hell 5. battlescroll - Escape the Dungeon 6. Aurelius - Asperitas 7. MidnightMage - Hurt Locker 8. Walter confetti - No, this is not Dis at all, i swear it! 9. Theperson - Overlook 10. 1Destro3456 - Base-ic 11. KubaloBlackMT - Pueblo 12. Dunn & Dunn - Clockwise Knockoff 13. magicsofa - The Dentist 14. Worriedidiot - Blu Fire 15. Engired - Anti-UVMAX 16. Reelvonic - Occults Library 17. Walter confetti - Il tempo delle mele è finito, puttana 18. Crock Wilson - Breaker Brothers 19. Engired - Abandoned tech 20. El Inferno - Red nightmare 21. Worriedidiot - Silver lining 22. Crock Wilson - Tough talk 23. Dubbag - Gangbang at the Old Folks Home 24. Reelvonic - Jumpscare 25. Repugnus - Inferior Meatus 26. Fiendish - Powderkeg Canyon 27. El Inferno - Untitled 28. Dragonfly - Altercation 29. Dubbag - Tchaikovsky 30. MAN_WITH_GUN - Flesh Supply 31. E.M. - I COMPBLU myself 32. 4shockblast - Archvile-Jump Miniwad Edited April 30, 2021 by Fiendish 3 Quote Share this post Link to post
Dubbag Posted April 30, 2021 I'm excitd to look at this when I'm out of work 0 Quote Share this post Link to post
1Destro3456 Posted April 30, 2021 @Fiendish here's the latest version of A 30 minute kind of hell A 30 minute kind of hell.zip 0 Quote Share this post Link to post
El Inferno Posted April 30, 2021 So... I made something. I kind of overestimated my abilities at this so it's more like a 90-minute map than 30-minute, but anyway here it is: latrodectus.zip Title: Latrodectus Geometricus Music: midi from SF2012 map30 by Ribbiks (what else could it be???) Build time: 90-120 minutes. Will add some difficulty settings later. 4 Quote Share this post Link to post
Fiendish Posted April 30, 2021 @Reelvonic @1Destro3456 Okay, I've now updated part 2 with the newer versions of your maps. HalfMoon-part2.zip 2 Quote Share this post Link to post
El Inferno Posted April 30, 2021 HalfMoon-Part2.1.zip Added new map 30, removed map 27 (which is already in part 1) 2 Quote Share this post Link to post
Dubbag Posted April 30, 2021 this is fantastic! thank you guys so much! 1 Quote Share this post Link to post
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