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"Half Moon" Official Release! 64 Community Speed Maps! (Now on idgames!)


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5 minutes ago, Reelvonic said:

feels good to have this out and done

hell yeah man! I couldnt have done it with you guys! thank you so much man!

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12 minutes ago, Reelvonic said:

welp ima archive it now on my site

NICE!

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1 minute ago, battlescroll said:

well boys we did it, with our blood, and tears half moon is here.

victory is indeed ours Turtle Tank!

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1 minute ago, Theperson said:

I liked this 
 

that's awesome thank you for you contribution!

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Seems like you keep ignoring fixed version of my hellish map for the project. This is the third time, i posting it:
Half-moon part1 map21 fix:
map21fix.zip
 

Edited by Chainie

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1 hour ago, Chainie said:

Seems like you keep ignoring fixed version of my hellish map for the project. This is the third time, i posting it:
Half-moon part1 map21 fix:
map21fix.zip
 

Here's a fixed version. Thought someone said that they had fixed that: Half moon.zip

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4 minutes ago, El Inferno said:

Just played through part 2, my favourites were map 6 by @Aurelius (one of the harder maps of the set!), map 7 by @MidnightMage, map 22 by @Crock Wilson, map 25 by @Repugnus and map 26 by @Fiendish. Good stuff! Map order is not exactly perfect but thats not a big deal.

I think if we waited any longer to finish part 2 people would start to get pretty bored. Not that map order makes too much of a difference, especially in a part 2.

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Glad to see it finally got done! Gonna enjoy playing through all that. 64 maps, epic.

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Recorded a demo for the final map (spoilers!):

Spoiler

Video quality is a bit shit, sorry about that.

 

Edited by El Inferno

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Hell yeah, I was looking forward to the final release to play through. Good to see everything worked out in the end.

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Very good, I can conclude so-far from my first playthrough of part 2 that my map is still the worst one lol. Anyways thanks for putting me in it, I mean I expected that but still thanks cause I like to see my name on contributors lists.

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So @Dubbag, what's next? One hour speedmaps? One day perhaps? Lol

 

This could make a cool little monthly group project theme maybe

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13 minutes ago, VisionThing said:

So @Dubbag, what's next? One hour speedmaps? One day perhaps? Lol

 

This could make a cool little monthly group project theme maybe

actually I was thinking of Hosting a 1 hour project and calling it "Full moon". But it would only be 1 WAD and with vanilla textures only.

Edited by Dubbag

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if i keep the rules to having vanilla textures only, then I could compile it myself no problem. As it stands right now, I'm going to take a break from projects to focus on the show. But in a few weeks I will be starting it up.

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Vanilla textures only would be a cool limitation actually. I'll be looking out for that!

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