StormCatcher.77 Posted November 6, 2022 (edited) @pedrox I'm sorry, but I was not able to get this behavior of the game. I tried the map on pure GZDoom 4.8.2 and it is run ok. No any glitches or crashes. What version of GZDoom are you using to run? If it's newer than 4.5.0, then there shouldn't be a problem. !!! I found what the problem is. This happens if "Doom Software Renderer" is specified in the render settings. You need to change it to "Hardware Accelerated". Edited November 6, 2022 by StormCatcher.77 0 Quote Share this post Link to post
StormCatcher.77 Posted November 6, 2022 @INfront95 Sorry for the long silence. I am very rarely here. And thanks c: All of my latest shots posted this year are from projects in development. I assume you mean screens of "Rite Of The Damned", the Invasion map for Zandronum. It's really in a similar style, but it's a separate map for a collaborative project. 0 Quote Share this post Link to post
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