TheWolfman00001 Posted June 12, 2021 Put out a minor update to Wolfman's Gameplay Modifications: Revamped. The changes are as follows: -Buffed chaingunner (increased health from 60 to 80) -Buffed arch-vile (increased health from 700 to 800) -Buffed icon of sin (increased health from 250 to 300) I have updated the changes and credits documentation to reflect these changes as well as updated the download link. I hope you are all enjoying my mod and I hope that you have a great day! <3 0 Quote Share this post Link to post
TheWolfman00001 Posted June 29, 2021 Hello everyone. I apologize about the lack of updates, I have been taking a break for the past few weeks after working on the mod for the better part of 2 months. During that break I got around to thinking about something: what if I added some new weapons to flesh out the arsenal a bit more? It would require the use of random spawners and it would make the experience less consistent but I think it might be a positive change. Do you all think it would be a good idea to go in this direction? 0 Quote Share this post Link to post
TheWolfman00001 Posted July 11, 2021 Put out a major update to Wolfman's Gameplay Modifications: Revamped. The changes are as follows: -Implemented a new weapon called the Machine Pistol: it replaces the regular pistol and works very similarly to it but has a higher rate of fire and less recovery frames after shooting it. Further details about the weapon can be found in the changes and credits documentation in the main post. -Further rebalanced guardsphere (decreased duration from 60 seconds to 45 seconds, decided it was too overpowered in the state I left it in.) I wanted to implement more weapons but I ultimately decided against it. I feel that after the implementation of the machine pistol that the mod is in a good state overall and that I shouldn't tamper with anything else or add anymore unnecessary elements. Once again, I have updated the changes and credits documentation to reflect these changes as well as updated the download link. I hope you are all enjoying my mod and I hope that you have a great day! <3 0 Quote Share this post Link to post
TheWolfman00001 Posted September 28, 2021 Put out a minor update to Wolfman's Gameplay Modifications: Revamped. The changes are as follows: -Removed perfectly accurate tap-firing from the chaingun (This change was made so that the machine pistol stays relevant in the long term) -Further rebalanced guardsphere (increased duration from 45 seconds to 60 seconds, I can't seem to decide where I want to go with this thing) I was also going to rebalance the difficulty scaling in this update but after much playtesting I decided against it, as it did more harm than good. Hopefully I can implement some of the ideas I had in another project in the near future. Once again, I have updated the changes and credits documentation to reflect these changes as well as updated the download link. I hope you are all enjoying my mod and I hope that you have a great day! <3 0 Quote Share this post Link to post
TheWolfman00001 Posted May 17, 2023 Heya everyone, just here to let you know that soonish I'll probably release another light patch to fix up some small things that I feel could be designed better. I'm also writing this up to request that this mod post be moved to the "Mods and Resources" subforum since I feel there would be a much better place for Wolfman's Gameplay Modifications going forward. I hope you all have a great day! 1 Quote Share this post Link to post
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