GodKreytr Posted May 8, 2021 I tried selecting Prboom+ as my source port of choice in doombuilder, and it didnt work. Please respond to me if you have the time to do so. 0 Quote Share this post Link to post
MFG38 Posted May 8, 2021 As in selecting PrBoom+ as your source port for testing? The only reason as to why it wouldn't work in such a case is that you're making a map in a format that PrBoom+ doesn't support. Or maybe the port's .exe file got wiped somehow. Without more specific information, that's my best bet. 0 Quote Share this post Link to post
Dimon12321 Posted May 8, 2021 Works fine for Ultimate Doom Builder. Unfortunately, it uses a default IWAD, not the one you've selected for Doom resources, so if try testing Doom 1 based wad, you might get an error that XY lumps not found because it will use Doom 2 as a base. 0 Quote Share this post Link to post
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