Biz! Posted May 18, 2021 8 minutes ago, LoneAlpha2401 said: I was thinking we could add them as secret levels for ports that support mapinfo. Sure. 0 Share this post Link to post
Lone2401 Posted May 18, 2021 @Redoom The maps are 0.5's E1M1 redone in E1 style and 0.4's E1M11 redone in E2 style. Where the new secret exits will be placed is up to you. 0 Share this post Link to post
Biz! Posted May 18, 2021 21 minutes ago, LoneAlpha2401 said: @Redoom The maps are 0.5's E1M1 redone in E1 style and 0.4's E1M11 redone in E2 style. Where the new secret exits will be placed is up to you. @Theperson has episode 1 secret entrance down, whoever takes E2M5 has the next secret down. 1 Share this post Link to post
The Kingslayer Posted May 19, 2021 Hey, I'd also like E4M5. I have some cool ideas for the scenery. 0 Share this post Link to post
MemeMind Posted May 19, 2021 4 hours ago, Redoom said: @Theperson has episode 1 secret entrance down, whoever takes E2M5 has the next secret down. thanks for reminding me. 0 Share this post Link to post
Jägger Posted May 19, 2021 (edited) I love the idea, I choose E4M4 and if you let me E3M5 too. Edited May 19, 2021 by Darmak 0 Share this post Link to post
Sergeant_Mark_IV Posted May 19, 2021 Here's some WIP pics. I'm doing some slightly more realistic remake of the level. The intention is to make it more like an actual nuclear plant, add more detail, but not going overboard. 12 Share this post Link to post
battlescroll Posted May 19, 2021 OH THATS HOW IT IS DONE! ok in dont wont e2m3 any more :( 2 Share this post Link to post
snapshot Posted May 19, 2021 (edited) Ample of time and not too much fiddling with layouts. I'll take E2M5. Edited May 19, 2021 by sluggard 0 Share this post Link to post
lokbustam257 Posted May 19, 2021 2 hours ago, Sergeant_Mark_IV said: Here's some WIP pics. I'm doing some slightly more realistic remake of the level. The intention is to make it more like an actual nuclear plant, add more detail, but not going overboard. 1061 fps?!?!? im jealous lmao 0 Share this post Link to post
magicsofa Posted May 19, 2021 3 hours ago, battlescroll said: OH THATS HOW IT IS DONE! ok in dont wont e2m3 any more :( Huh? Did you think we were just supposed to copy the original? Are you confusing this with the Recreate Doom 1 from Memory project? 0 Share this post Link to post
DavidN Posted May 19, 2021 I'll take over E2M3 if battlescroll doesn't want it! 0 Share this post Link to post
Worriedidiot Posted May 20, 2021 (edited) This is my version of E3M1. I wanted to keep the aesthetics but I made it a bit more challenging. I hope it turned out good. E3M1_New.zip Edited May 20, 2021 by Worriedidiot 5 Share this post Link to post
battlescroll Posted May 20, 2021 alright i cant do this so can you take my levels away from me 0 Share this post Link to post
lokbustam257 Posted May 20, 2021 Hey, e2m8 is finished now, may work on some changes, let me know what you think E2M8wesaw95.rar Some info if you wanna read: Spoiler =========================================================================== Title: Tower of Babel We Saw 95 filename: e2m8wesaw95.wad Author: lokbustam257 Description: A speed map for submission on Doomworld =========================================================================== * Play Information * Game: (Ultimate) Doom, but registered Doom should also work Map: E2M8 Single Player: Designed for Cooperative 2-4 Player: Player starts only Deathmatch 2-4 Player: No Difficulty Settings: Not implemented... yet =========================================================================== * Construction * Base: New from scratch Build time: 2 hours lmao Editor(s) used: Ultimate Doom Builder, Doom Builder X May not run with: ??? Tested with: Chocolate Doom 3.0.1 4 Share this post Link to post
The Kingslayer Posted May 20, 2021 Here's some E3M3 screenshots! Right now I'm focused on revamping that whole "flesh maze" part from the original. Now you need a red key to enter, and it's made to better resemble some huge demon's guts. I like the idea that there's something so big and terrible that the demons locked it behind the red door out of fear. Freaky stuff. 0 Share this post Link to post
Chip Posted May 20, 2021 On 5/19/2021 at 11:56 AM, magicsofa said: Huh? Did you think we were just supposed to copy the original? Are you confusing this with the Recreate Doom 1 from Memory project? I don't think so. Battlescroll doesn't seem to be on that thread. he mentioned earlier that he wanted it and I guess he thought he had it, even though it was already taken. 0 Share this post Link to post
Biz! Posted May 20, 2021 7 minutes ago, C3ntralPr0cessing said: I'd gladly try my hand at a E1M5 remake! 13 minutes late, you have to pick another one, sorry. 0 Share this post Link to post
Yumheart Posted May 20, 2021 2 minutes ago, Redoom said: 13 minutes late, you have to pick another one, sorry. Yikes! Silly me. K, E4M2 still looks empty? 0 Share this post Link to post
Walter confetti Posted May 20, 2021 Played E2M8 and E3M1 on vanilla doom exe, both levels works pretty good and are really cool but i found some issues like: The lift sector at the start of E2M8 is misaligned, also the arena now look smaller than the original. Trim out also some monsters, now is easier even than the original! Also, make the REDROCK outer walls less rectangunlar and flat, if this doesn't gives issues with vanilla limits In E3M1, change the STEP4 textures with METAL textures. Also, i found some tutti-frutti bug at the STEPTOP texture where the door before the exit is. As well, change the RL secret texture door to something different? 2 Share this post Link to post
lokbustam257 Posted May 21, 2021 hey, no one take E3M9 yet? I'll take that 0 Share this post Link to post
lokbustam257 Posted May 21, 2021 5 hours ago, Walter confetti said: Played E2M8 and E3M1 on vanilla doom exe, both levels works pretty good and are really cool but i found some issues like: The lift sector at the start of E2M8 is misaligned, also the arena now look smaller than the original. Trim out also some monsters, now is easier even than the original! Also, make the REDROCK outer walls less rectangunlar and flat, if this doesn't gives issues with vanilla limits glad you liked it Walter! The early version of the map was initially have 4 cyberdemon and plasma only combat. I realize it's quite of a slog to play and hard, so i make those 3 cyberdemon appear only in multiplayer. As for that ROCKRED, yeah I might reworked it. 1 Share this post Link to post
lokbustam257 Posted May 21, 2021 hey @Worriedidiot, am i allowed to shamelessly copy your E3M1? since the original E3M9 is just a copy pasted version of E3M1, so... 0 Share this post Link to post
Egg Boy Posted May 21, 2021 2 minutes ago, lokbustam257 said: hey @Worriedidiot, am i allowed to shamelessly copy your E3M1? since the original E3M9 is just a copy pasted version of E3M1, so... I'd say the fun in this project is reinterpreting existing maps, so I think that you can just make your own version of E3M1 and have the cyberdemon part from E3M9. 0 Share this post Link to post
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