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black doom 64 v1


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  • 2 months later...

hello after a long time without updades i will be working on it again with more maps more sprites and maybe a decorate version of the mod for gzdoom (gzdoom version) better see how i can improve the mod send suggestions to help me in development

 

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Judging from the screenshots, using more than 1 or two textures per room and having geometry that isn't totally modular would be the first things to work on. I love DOOM 64, and there aren't enough maps for it, but those screenshots show a somewhat dire design visually and architecturally. I would advise to keep practicing before moving on to more complex projects. Good luck marine!

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