DoomBoi420 Posted May 25, 2021 I got bored and was wondering if it rips the brutal doom ai from brutal doom and made into a vanilla gamellay experience, like idk how to make this make sense I want the enemies to act like and fucktion like bd without the brutal, as in the bullets as projectiles and making them do the same damage as vanilla but still could burn at you just fairly inaccurate idk, I hope someone knows where to find this if you can understand what I'm asking 1 Quote Share this post Link to post
Dark Pulse Posted May 25, 2021 (edited) Completely impossible. Brutal Doom's AI and features relies on all sorts of things the vanilla engine literally cannot do. Or am I mistaking you, and you are basically saying you'd like to keep some elements of it (like hitscan enemies shooting actual projectiles and such) in a sourceport still? If so, yeah that's possible. But taking what Brutal Doom can do, stripping out most of the brutal stuff, and having it still run under Vanilla is not really workable. Vanilla is a LOT more restricted. Its main source of modifying things was DEHACKED, and that would only let you change pointer states, not add new ones, which is basically what you'd require - adding totally new ones without changing an old one required a Boom-compatible engine, and at that point you're no longer Vanilla. Edited May 25, 2021 by Dark Pulse 5 Quote Share this post Link to post
Pseudonaut Posted May 25, 2021 38 minutes ago, Dark Pulse said: Completely impossible. Brutal Doom's AI and features relies on all sorts of things the vanilla engine literally cannot do. All true, but a lot of people describe GZDoom without mods as "vanilla". OP probably wants some kind of GZDoom mod that keeps some of Brutal Doom's monster behavior but lacks most other Brutal Doom features. 3 Quote Share this post Link to post
DavidN Posted May 25, 2021 Well I’ve got a mod for you! :) https://forum.zdoom.org/viewtopic.php?f=43&t=62203 This was my attempt a few years ago to reorganize Brutal, make it more understandable and just keep the bits I liked. You’ll probably have some different ideas about what should stay and go, but it’s certainly possible to have the enemies’ enhanced behaviour exist in a more vanilla-ish setting. 8 Quote Share this post Link to post
Doomkid Posted May 27, 2021 I think he just wants vanilla Doom's weapons and enemies, but with the cool brutal Doom AI helper dudes (those things seriously kick ass). Forgive me if I've misunderstood.. I think a lot of other people out there would love this too though. You could even have the helper AIs replace invisibility orbs which everyone hates anyway. I think that's what they already do in BD. This could be a fun mod and I think many would enjoy having just the helper AIs. Brutal Doom and DECORATE stuff is way out of my wheelhouse and paygrade, but I like the idea. 1 Quote Share this post Link to post
VanaheimRanger Posted May 27, 2021 2 hours ago, Doomkid said: I think he just wants vanilla Doom's weapons and enemies, but with the cool brutal Doom AI helper dudes (those things seriously kick ass). Forgive me if I've misunderstood.. I think a lot of other people out there would love this too though. You could even have the helper AIs replace invisibility orbs which everyone hates anyway. I think that's what they already do in BD. This could be a fun mod and I think many would enjoy having just the helper AIs. Brutal Doom and DECORATE stuff is way out of my wheelhouse and paygrade, but I like the idea. Doesn't MBF let you use helper dogs in any WAD? So something like that? 1 Quote Share this post Link to post
Doomkid Posted May 27, 2021 Very similar, although Brutal's AI helpers work better than the dogs overall though. 1 Quote Share this post Link to post
TheMagicMushroomMan Posted May 29, 2021 (edited) Kind of unrelated, but for anyone unaware, BD (current) does have a purist mode that strips a lot of features in order to be closer to normal Doom gameplay, although still nowhere close to Vanilla. Edited May 29, 2021 by TheMagicMushroomMan 3 Quote Share this post Link to post
1Destro3456 Posted July 12, 2021 The ai might've not been changed and it's totally not brutal doom ai but it's probably very close 0 Quote Share this post Link to post
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