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Chex Quest '01


Biz!

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=PLEASE NOTE THAT EVERYTHING HERE IS TEMPORARY AND MAY NOW BE USED IN THE RELEASE, OR MAY NOT RELEASE AT ALL=

 

Chex Quest '01 is a port of Chex Quest to the GBA, using the original GBA doom ROM, no prboom+ GBA here.

 

It will have the original 4 enemies, the original 5 maps + 8 new deathmatch levels, and possibly new music!

 

Looking at Wavy's mentioned resources for GBA delta I have learned how to make new textures, edit maps, and edit some values! Except I can't make some flemoids melee only, do I asked Wavy, being the only one who I know to rely to be my teacher for editing, is there any DeHackED tools for the GBA 

 

Expect some problems like enemies dropping ammo, and alligning problems.

 

Screenshots and videos released soon.

 

FUTURE PLANS

-Chex Quest 2&3 GBA (Maybe bundled in the same patch as Chex Quest '01!)

-Bonus unofficial Chex Quest 3 maps.

 

=PLEASE NOTE THAT EVERYTHING HERE IS TEMPORARY AND MAY NOW BE USED IN THE RELEASE, OR MAY NOT RELEASE AT ALL=

Edited by Redoom

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Got the animated textures down, with wavy being my teacher for this kind of stuff, and it being a port, I should be done in no time!

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If there is one thing I have ever wanted to do it would be playing Chex Quest. If I am going to be honest I would highly recommend porting this project to retroarch or any other Gba emulator as it seems it could function much easier and better.  

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