When playing this wad in PrBoom+, upon loading to Map02 from Map01, it crashes with a Signal Handler bug, or a Z_Free: Freed a pointer without ZONEID message (as reported here).
Does anyone know why this might be? Wad works perfectly in Vanilla, Chocolate, DSDA-Doom and all ZDoom-family ports...
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Doomkid
https://doomshack.org/uploads/BourgFix.zip
When playing this wad in PrBoom+, upon loading to Map02 from Map01, it crashes with a Signal Handler bug, or a Z_Free: Freed a pointer without ZONEID message (as reported here).
Does anyone know why this might be? Wad works perfectly in Vanilla, Chocolate, DSDA-Doom and all ZDoom-family ports...
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