big smoke Posted June 3, 2021 when the play sprites are in true colour png, the sprite would only look correct untranslated i found out that i can fix this by using the +DONTTRANSLATE flag but i just didnt know how i can apply that to the player 0 Quote Share this post Link to post
0 Cacodemon345 Posted June 3, 2021 Set PlayerPawn.ColorRange to 0, 0. 0 Quote Share this post Link to post
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big smoke
when the play sprites are in true colour png, the sprite would only look correct untranslated
i found out that i can fix this by using the +DONTTRANSLATE flag
but i just didnt know how i can apply that to the player
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