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What are some good adveture or puzzle based wads?


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Hello all, what are some good laid back adventure wads?

 

I'm really looking for something with nice architecture and a more relaxed design. I just finished Scythe, before that I played Plutonia and Hell Revealed. Frankly, I'm tired (ha ha) and need something with quality atmosphere and simple easier gameplay. I still want to play Doom, just not be slaughtered continuously. :)

 

Yes, I have played Hexen and Hexen 2, I love those games. But right now I want to play some Doom, just with puzzles and interesting levels.

 

Any suggestions are appreciated.

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Heh, I was on the verge of posting a similar thread myself, amusingly.

 

As for recommendations, Bury My Heart Knee Deep seems to meet your requirements pretty well. It is large, non-linear, and relatively casual on lower difficulties, with a classic E1 vibe and dozens of secrets to discover. It is basically a vanilla Doom take on the metroidvania formula, complete with powerup-based progression, lots of optional side content and a high degree of interconnectivity. Truly a must-play for any fans of the adventure genre.

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2 minutes ago, Omniarch said:

Heh, I was on the verge of posting a similar thread myself, amusingly.

 

As for recommendations, Bury My Heart Knee Deep seems to meet your requirements pretty well. It is large, non-linear, and relatively casual on lower difficulties, with a classic E1 vibe and dozens of secrets to discover. It is basically a vanilla Doom take on the metroidvania formula, complete with powerup-based progression, lots of optional side content and a high degree of interconnectivity. Truly a must-play for any fans of the adventure genre.

 

Wow, that sounds awesome. I will definitely check it out.

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Here are my favourites.

 

Adventure:

TNT: Evilution

Icarus: Alien Vanguard

Equinox (Pistol starts not recommended)

Sverre Kvernmo's Echelon 

Osiris

 

Puzzle:

Jim Flynn maps (Titan Manor from Master Levels is especially great)

Few maps in Icarus as well.

 

Both: 

Eternal Doom

Cleimos II (This is important)

Edited by A.H. Sankhatayan

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Moonlight is another monsterless puzzle map by dobu gabu maru, the author of The Given (already mentioned here):

 

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URE2020 is an excellent puzzle episode for Ultimate Doom. Puzzles are arguably as hard or harder than Hexen, at least for me. I recommend HMP for more space to think in, though UV isn't as crazy as a lot of other newer wads. Even turning off autorun is helpful in some maps.

 

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You love Heretic, Hexen, Doom, Puzzles and Adventure? Couldn’t possibly sound more like Eternal Doom!

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17 hours ago, A.H. Sankhatayan said:

Puzzle:

Jim Flynn maps (Titan Manor from Master Levels is especially great)

Few maps in Icarus as well.

 

MtPain27 is a great youtuber that does a series called "Dean of Doom". O recommend watching, but his Master Levels episode he hated on Titan Manor a lot. Best atmosphere and cool puzzles. No idea why he hated so much.

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13 hours ago, Doomkid said:

You love Heretic, Hexen, Doom, Puzzles and Adventure? Couldn’t possibly sound more like Eternal Doom!

It's on the list!

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40 minutes ago, Dusty_Rhodes said:

 

MtPain27 is a great youtuber that does a series called "Dean of Doom". O recommend watching, but his Master Levels episode he hated on Titan Manor a lot. Best atmosphere and cool puzzles. No idea why he hated so much.

Haha, he really didn't like it :D It is an acquired taste, but I certainly acquired it. I find the level delightful. The new midi is also really cool. 

Edited by A.H. Sankhatayan

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Not really puzzle, but A.L.T. is definitely not a combat-focused WAD, atmosphere and grand, weird architecture being the focus. Also Sacrament by the same authors.

 

Sacrament especially has an entire huge map with like 50 monsters, 40 of them being locked behind a large secret.

 

Another one is Revolution! by TVR. Each map is short, 50 monsters or less and very DoomCute.

Edited by Pechudin

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1 hour ago, A.H. Sankhatayan said:

Haha, he really didn't like it :D It is an acquired taste, but I certainly acquired it. I find the level delightful. The new midi is also really cool. 

Speaking of midis, I got the Master Levels on Steam and never bothered playing them for the Doom - It program. Never liked it. However with no experience whatsoever, I grabbed a bunch of midis from games I like (Marathon, Daggerfall) and Windows 98 and made my own track list. It ended up really cool and it's how I associate the levels with music now.

 

I left the first map with its orignal tune, and some reuse Doom 1 and 2 music, but it's mostly new stuff. Lots of fun to make.

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14 hours ago, TheNoob_Gamer said:

Can't go wrong with this one - really feels like you are on an adventure with each map.

 

That looks awesome :)

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Daedalus: The Alien Invasion is the sequel to Icarus, and is hub-based by Hexen. It's definitely more laid-back for the most part, even if the puzzles can sometimes be seriously obtuse.I once tried and failed to find a video walk through for this game, so good luck getting the secret weapons, lol. I loved the soundtrack though.

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14 minutes ago, LadyMistDragon said:

 even if the puzzles can sometimes be seriously obtuse.I once tried and failed to find a video walk through for this game, so good luck getting the secret weapons, lol. I loved the soundtrack though.

If it's too bad I can open up Doom Builder and see what linedefs do what haha

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1 hour ago, LadyMistDragon said:

Daedalus: The Alien Invasion

 

I remember that being a huge thing back when it was released. I wonder how well it runs with modern versions of GZDoom. Even for its time, it had bugs, though any large project is bound to have those.

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1 hour ago, LadyMistDragon said:

Daedalus: The Alien Invasion

It's Daedalus: Alien Defense.

 

In the good old ZDoom hubs, there's RTC-3057, Tei Tenga, and The Gateway Experiments. Amusingly, they're all in spaaaaaaace.

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On 6/5/2021 at 6:34 PM, Shepardus said:

Moonlight is another monsterless puzzle map by dobu gabu maru, the author of The Given (already mentioned here):

 

Didn't know dobu gabu maru did another one of these, it's great how this guy can push an experiment to its limits

Edited by 1Destro3456

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