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Zandronum & Ubuntu


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I don't know why, but for some reason the native Zandronum Linux binaries runs worse than running the Windows binaries under Wine. I can generally get good performance from the Win EXE but when I run the application provided by the PPA, it performs badly, even at a low resolution.

Has anyone run into this? I doubt it's my system, I can run GZDoom natively quite well.

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10 hours ago, Distortion Dog said:

I don't know why, but for some reason the native Zandronum Linux binaries runs worse than running the Windows binaries under Wine. I can generally get good performance from the Win EXE but when I run the application provided by the PPA, it performs badly, even at a low resolution.

Has anyone run into this? I doubt it's my system, I can run GZDoom natively quite well.

i dunno if thats on topic but zandronum refused to work on my machine and i could not fix it no matter what i tried so i just gave up and used wine with plays the game without midi music

other source ports ran fine

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For me, it didn't run at all, so I went for the win exe, but I ended uninstalling it, and went for Odamex instead.

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1 hour ago, Lol 6 said:

For me, it didn't run at all, so I went for the win exe, but I ended uninstalling it, and went for Odamex instead.

Was there a error when starting it, and which version?

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8 hours ago, TheMightyHeracross said:

@Lol 6 @omalefico32x

 

This is a known sound bug that I believe is fixed in devbuilds. To get around it for now, start Zandronum with -nosound, then in the sound options change "Output System" to SDL, then restart.

 

 

thank you dude im gonna try this later

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  • 2 weeks later...
On 6/17/2021 at 5:11 PM, TheMightyHeracross said:

@Lol 6 @omalefico32x

 

This is a known sound bug that I believe is fixed in devbuilds. To get around it for now, start Zandronum with -nosound, then in the sound options change "Output System" to SDL, then restart.

 

 

ok i stopped being lazy and finally decided to try this out but the problem is now zandronum works but i have literally no sound even without the -nosound parameter im starting to wonder if my machine has some kind of problem with sdl output or if the fix makes zandronum playable but without any sound any ideas what is happening?

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Have you read the bug thread in @TheMightyHeracross reply? It seems version 3.1 has it fixed. Issue seems to be in FMOD sound library which is good for sound but crap to support at the same time. From what I gather, most ports got rid of it for some time. Are you on version 3.1? If not you can try that newer zandronum or build it yourself.

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