UDB and UDMF... here's my situation. Working in a sector with F:512/C:640 (Height 128)... I have a bunch of sectors at F:0/C:128 (Height 128) that I want to attach to it... is there a way to raise all of these lower sector's floors and ceilings up to 512 in one function? I've always gone into 3D view, selected everything that had to move and mousewheeled it all... there has to be a faster way, right? Is that what the height offset function in the sector properties box is for? If so, how does it work?
If anyone knows it would save me a shit ton of time... and would be very much appreciated :)
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Doom-X-Machina
Hey all,
UDB and UDMF... here's my situation. Working in a sector with F:512/C:640 (Height 128)... I have a bunch of sectors at F:0/C:128 (Height 128) that I want to attach to it... is there a way to raise all of these lower sector's floors and ceilings up to 512 in one function? I've always gone into 3D view, selected everything that had to move and mousewheeled it all... there has to be a faster way, right? Is that what the height offset function in the sector properties box is for? If so, how does it work?
If anyone knows it would save me a shit ton of time... and would be very much appreciated :)
Peace.
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