Gez Posted July 7, 2021 (edited) I'm trying to make an exhaustive list of all the indie games that were created using the Doom engine as a base. I'm looking specifically for standalone titles here, not TCs that require some other IWAD to run. Here's what I have so far. Action Doom 2: Urban Brawl -- freeware, ZDoom The Adventures of Square -- freeware, GZDoom The Age of Hell -- WIP, GZDoom Barista -- free, ZDoom Blasphemer -- free software, vanilla-compatible IWAD replacement Beyond Sunset -- WIP, GZDoom Box Party -- WIP, GZDoom Brutal Fate -- WIP, GZDoom Castlevania: Simon's Destiny -- freeware, GZDoom The Cenote -- freeware, GZDoom Chex Quest 3 -- freeware, ZDoom Combat Train -- WIP, GZDoom The Crimson Deed -- free demo, GZDoom CyberShade -- freeware, custom engine derived from Chocolate Doom Decadence -- freeware, GZDoom Delaweare -- freeware, ZDoom Darkadia -- WIP, GZDoom Daytime Drama -- freeware, GZDoom Dismantled -- commercial, GZDoom Dynamite Duchess -- freeware, GZDoom Elderjam -- freeware, GZDoom Eternity Blitz -- WIP, GZDoom The Forestale -- commercial, GZDoom Foreverhood -- freeware, ZDoom Freedoom -- free software, vanilla-compatible IWAD replacement GZ PT -- freeware, GZDoom port of Hideo Kojima's PT (Playable Teaser) Hacx -- freeware, also available as a vanilla-compatible Doom II TC Hands of Necromancy -- commercial, GZDoom Harmony -- freeware, ZDoom He Came From Beyond -- WIP, GZDoom Hedon -- commercial, GZDoom Hypertension -- WIP, EDGE I M Meen TC -- free, GZDoom Kid 4 $29.99 Ken's Labyrinth II -- WIP, GZDoom Lycanthorn -- freeware, GZDoom Lycanthorn II -- freeware, GZDoom Mega Man 8-Bit Deathmatch -- freeware, Zandronum Membrane -- free demo, GZDoom Memoirs of Magic -- freeware, GZDoom Nido Force -- free, GLOOME Nocturne in Yellow -- freeware, GLOOME nu//void -- freeware, GZDoom OKS (working title) --WIP, GZDoom Operation ECHO -- WIP, GZDoom The People's Doom -- freeware, vanilla-compatible IWAD replacement POSSEST -- WIP, GZDoom Project Absentia -- WIP, WIGZDoom Project Osiris -- freeware port of the Amiga game ''Alien Breed 3D'', GZDoom REKKR -- commercial (Sunken Land) + freeware, also available as a vanilla-compatible Ultimate Doom TC REM --- commercial, GZDoom Relentless Frontier -- WIP, GZDoom Return of the Triad -- free, GZDoom Rise of the Abyssal -- WIP, GZDoom Rise of the Wool Ball -- freeware, GZDoom Scoot Hard DX -- freeware, WIGZDoom Selaco -- WIP, GZDoom SharpShooter3D -- freeware, GZDoom Shrine -- freeware, GZDoom Shrine II -- freeware, GZDoom SLaVE -- WIP, EDGE Snap the Sentinel -- freeware, GZDoom Sonic Robo Blast 2 -- freeware, custom engine derived from Doom Legacy Supplice -- WIP, GZDoom Total Chaos -- freeware, GZDoom Vomitoreum -- commercial, GZDoom Wolfenstein: Blade of Agony -- freeware, GZDoom Xenomia -- free demo, GLOOME Zauberer -- free software, vanilla-compatible IWAD replacement Zombies Ate My Neighbors TC -- free, GZDoom Anything I missed? I think there was someone who forked Chocolate Doom to work on some indie game but my memory is very fuzzy on that point. (That was CyberShade) Edited March 26, 2022 by Gez a new update for 2022 45 Quote Share this post Link to post
TheMightyHeracross Posted July 7, 2021 (edited) Mega Man 8 Bit Deathmatch and Action Doom 2. Would Chex Quest 3 count? EDIT: Also, TerminusEst13's Nocturne in Yellow. Edited July 7, 2021 by TheMightyHeracross 6 Quote Share this post Link to post
Jayextee Posted July 7, 2021 ScumHead has done a fair few retro-styled GZDoom games over on their itch.io page -- including the excellent Shrine and Lycanthorn games. 5 Quote Share this post Link to post
m8f Posted July 7, 2021 (edited) Relentless Frontier -- WIP, GZDoom Castlevania : Simon's Destiny -- freeware, GZDoom GZ PT -- freeware, GZDoom Edit: oh, these too: Memoirs of Magic -- freeware, GZDoom Ken’s Labyrinth II -- WIP, on hold, GZDoom Eternity Blitz -- WIP, GZDoom Edited July 7, 2021 by m8f 1 Quote Share this post Link to post
Diabolución Posted July 7, 2021 [Self-censored.] Actually... The People's DooM: A New Freeware IWAD Project for DooM 1 Quote Share this post Link to post
kalensar Posted July 7, 2021 (edited) Lycanthorn 1 and Lycanthorn 2 are both freeware. Shrine 1 and Shrine 2 Golden Souls 1 and 2 Edited July 7, 2021 by kalensar 0 Quote Share this post Link to post
princetontiger Posted July 7, 2021 A lot of the list is WIP... glad to see SRB2 and Hacx on it. 0 Quote Share this post Link to post
Gez Posted July 7, 2021 36 minutes ago, kalensar said: Golden Souls 1 and 2 Those aren't standalone. 3 hours ago, TheMightyHeracross said: EDIT: Also, TerminusEst13's Nocturne in Yellow. Ah yes, the GLOOME games. There was also Project 67, but it didn't seem to get finished or released. 0 Quote Share this post Link to post
P41R47 Posted July 7, 2021 (edited) 3 hours ago, Gez said: Dismantled -- commercial, GZDoom I remember playing a demo of this one. Really fucking good horror material there. Probably it got much better since it went commercial. @Gez does Cybershade count? It use Chocolate as source port, and doesn't need Doom to be played. Also, Foreverhood. I think its abandoned, but that was a really neat and interesting experience. Edited July 7, 2021 by P41R47 0 Quote Share this post Link to post
Gez Posted July 7, 2021 28 minutes ago, P41R47 said: does Cybershade count? It use Chocolate as source port, and doesn't need Doom to be played. That was the one I was trying to remember! 1 Quote Share this post Link to post
Bauul Posted July 7, 2021 I believe Total Chaos was released as a standalone version too. 0 Quote Share this post Link to post
SiFi270 Posted July 7, 2021 6 hours ago, Gez said: not TCs that require some other IWAD to run. Does that exclude Return of the Triad and Barista then? They come with nearly empty IWADs that exist solely to bypass the need for a real one. 0 Quote Share this post Link to post
Redneckerz Posted July 7, 2021 @GezA few more: Chex Quest 3 is its own fork. Also has a custom GZDoom build. The Stick Figure - A Chex Quest 3 mod, but also standalone. Breadmonster: Invasion, The Cenote, Legion of Demigods: Deathmatch - Not sure if these are standalone, but The Cenote is more certainly. Snap The Sentinel A Janitor's Nightmare (Nash) Sharpshooter3D (ZDoom) Membrane Robocop (CDoom. Its its own IWAD actually, 2005) Possest (Which is very impressive, may i add) Rise of the Abyssal (I believe is standalone) Brutal Fate (Sargemark!) Xenomia (GLOOME) - IndieDB Solace Dreams + Solace - Dreams has a custom GZDoom 2.3.2 build. The Crimson Deed - PC - GZDoom Engine Call Of Abdulov - PC - GZDoom GPL Engine Quake Champions: Doom Edition (QC:DE) - PC - Zandronum Engine/Q-Zandronum Engine - Standalone now, using FreeDoom. But the maps are made with other textures. First as Zandronum mod, now it has its own engine - Q-Zandronum, which is GZDoom 1.9.1 based and utilizes a special patch taking full advantage of the engine - https://www.moddb.com/mods/quake-champions-doom-edition/downloads/qcde-v27-standalone-qzandronum Blaze (Doom Engine, by Twinbeast, of Cybershade fame) Poharex: The Second Invasion Daytime Drama 2 Mary's Magical Adventure (MMADoom, uses GZDoom-GPL 2.4, GZDoom 3.1 or GZDoom 3.7 custom builds.) The Inquisitor 3D - GZDoom Engine - The Fold Virus TC ZBlood Ashes 2063 (Almost standalone) Midgard Outlaw Project Einherjar Tomb Fetus - Zandronum Engine, solid colors but light textures, arena FPS, a bit like Xenomia and Doom Golden Souls. Omega Point - GZDoom - or GLBoom, can't remember Combat Train - PC - GZDoom Engine - Looks a bit like Exhumed meets Sonic, and a lot like Xenomia. - Regular Day (GZDoom) - https://forum.zdoom.org/viewtopic.php?f=45&t=45658&hilit=standalone+exe HaloDoom: Code Of Silence - Zandronum Engine, by Forest Bear Studios 7 Quote Share this post Link to post
Ar_e_en Posted July 8, 2021 Great list! One game you might want to add is "Nu//void". It's a short standalone puzzle game that was made by the same guys behind "The Adventures of Square". 0 Quote Share this post Link to post
Pixel Fiend Posted July 8, 2021 (edited) Edited July 8, 2021 by game 0 Quote Share this post Link to post
Gez Posted July 8, 2021 11 hours ago, Redneckerz said: Breadmonster: Invasion, The Cenote, Legion of Demigods: Deathmatch - Not sure if these are standalone, but The Cenote is more certainly. The Cenote is, but Legion of Demigods is explicitly said to be a Doom II mod, and I think Breadmonster is as well. 12 hours ago, Redneckerz said: Solace Dreams + Solace - Dreams What's the difference? 12 hours ago, Redneckerz said: The Crimson Deed It has been canceled, BTW. 11 hours ago, Redneckerz said: Blaze (Doom Engine, by Twinbeast, of Cybershade fame) Seems dead. Amusingly, its IndieDB page lists it as released, but the game it matched to it seems entirely unrelated (and is made in Unity anyway). 11 hours ago, Redneckerz said: Poharex: The Second Invasion Explicitly a Doom mod. Though there's a video of it in Heretic as well? 11 hours ago, Redneckerz said: Regular Day From all the stock Doom textures I see in the screenshots, I don't feel this really qualifies as standalone. 12 hours ago, Redneckerz said: HaloDoom On its site, it's presented as a "Halo mod in Doom 2" 2 Quote Share this post Link to post
QuakedoomNukem Cz Posted July 8, 2021 (edited) Here's some other freeware standalone games I found: Decadence Kid 4 $29.99 - TerminusEst13's 7DFPS Jam Entry, despite saying it needs Doom 2, it doesn't need it at all. Zombies Ate My Neighbors TC - Despite saying TC, it is actually standalone, using .ipk3, has been in development for almost 6 years. EDIT: I.M.Meen TC - Uses .iwad extension, basically a remake of that old edutainment game, but without the education part. EDIT 2: Nido Force - An action-platformer made in GLOOME engine for the same contest Nocturne In Yellow was in. Edited July 13, 2021 by QuakedoomNukem Cz 2 Quote Share this post Link to post
Redneckerz Posted July 8, 2021 9 hours ago, Gez said: The Cenote is, but Legion of Demigods is explicitly said to be a Doom II mod, and I think Breadmonster is as well. I couldn't be sure of the latter as they seem to use specific ZDoom engines for both. But The Cenote certianly. 9 hours ago, Gez said: What's the difference? Sorry, this was a copy paste. Solace and Solace Dreams are (or were?) two separate titles, Solace Dreams being the successor. 9 hours ago, Gez said: It has been canceled, BTW. That is a incredible pity because it looked extremely impressive, bearing the Batandy Seal. Shame. Atleast there is a demo. 9 hours ago, Gez said: Seems dead. Amusingly, its IndieDB page lists it as released, but the game it matched to it seems entirely unrelated (and is made in Unity anyway). Twinbeast had a string of new games but very few were ever completed. A case of many idea's, but little finishes. 9 hours ago, Gez said: Explicitly a Doom mod. Though there's a video of it in Heretic as well? From what i recall there was a post stating it was to go standalone. But that was years ago. (I do this quite often, eh? ''I seem to recall'', ''I think that..'' Little snippets of memories, because there was a reason why i listed them as standalone. 9 hours ago, Gez said: From all the stock Doom textures I see in the screenshots, I don't feel this really qualifies as standalone. This one is the kind of standalone like Grezzo 2 is. Standalone, but full of copyrighted stuff. It also belongs to that same level of gaming. 9 hours ago, Gez said: On its site, it's presented as a "Halo mod in Doom 2" This one was to go standalone. Glad i was able to help. :) Thanks by the way for pulling this legwork and your extensive knowledge on not only this matter but generally anything else Doomrelated. A somewhat definitive list will work well for both ZDoom and DoomWiki. One other would be Thrust TC, although that still needs Doom IWAD. It was a mixture of both a (rather impressive) early port, and a standalone game. 1 Quote Share this post Link to post
Gez Posted September 7, 2021 (edited) I've added more stuff to the list. I'll also add this link (specifically for GZDoom stuff, which are the bulk of the above list anyway): https://forum.zdoom.org/viewtopic.php?f=12&t=72776 It refers to this document: https://docs.google.com/spreadsheets/d/1Tj3zDM7ksZgyXTFEhyZmVJeavu-mfI3mwxR8IZehbxw/edit#gid=0 Edited September 7, 2021 by Gez 1 Quote Share this post Link to post
Not Jabba Posted September 7, 2021 Hedon 2 is now out as well, although both games are bundled together commercially and can't be purchased/downloaded separately, so up to your discretion whether it counts as another item for the list. 1 Quote Share this post Link to post
Giomancer Posted October 19, 2021 Somewhat related, but the game Radix: Beyond the Void (published in 1995) has been converted to the Doom engine by Jim Valavanis using his port DelphiDoom as a base: RAD Engine. It's a backdoor into the Doom world, but it's worth thinking about. 3 Quote Share this post Link to post
SiFi270 Posted October 20, 2021 It seems more recent versions of Mayhem Mansion are also an example of TCs that include a barebones IWAD so a real one isn't necessary. 1 Quote Share this post Link to post
Redneckerz Posted October 30, 2021 On 7/8/2021 at 11:26 AM, Gez said: On its site, it's presented as a "Halo mod in Doom 2" Late response, but i just tried out the 1.0 beta from 2014. It does use FreeDoom IWAD, but its basically used in the same manner Return of the Triad and Mayhem Mansion use dummy IWAD's - It does not seem to use anything from the IWAD whatsoever. HaloDoom: Code Of Silence is pretty impressive though: Full 3D models Voice acting Scripted cutscenes Scripted introduction Invasion mode Singleplayer campaign (two episodes) and multiplayer It seems its not developed anymore, but its overall pretty polished, custom installer and icon. There are some minuses ofcourse: Uses Zandronum 1.2. The models aren't interpolated, so they move jerky Weapons are sprites, not models. Visually it looks like a 2000/2001 title by some stretch of the imagination. You will only know its using FreeDoom due to the start up and you only know its Doom because the classic cheat codes work. This is practically a standalone game because nothing of Freedoom really seems used, they just didn't know how to make it a full IWAD. I can imagine not much is needed to go full standalone here. 1 Quote Share this post Link to post
Redneckerz Posted November 6, 2021 (edited) @Gez Another one to score: Beer Drinkin' Terrorist Hunter by Brain Touch Games - GZDoom GPL - https://itch.io/jam/total-recall-the-dos-games-tribute-jam/rate/110533 It reminds me of Postal, Redneck Rampage and SharpShooter 3D I may go over all your entries to specifiy which build/version is needed to play any of these games. EDIT: And another one: Haze. or better known as Haze: Lost Cold in Haze/Lost In Haze. I am missing the exact thread it came from, but there is a prototype, which includes ZDoom 2.4.0 and seems to take advantage of it: http://www.mediafire.com/file/2ked86u8j6rxnf9/HazePrototype.zip/file ZDoomWiki lists an entry: https://zdoom.org/wiki/Haze_(working_title) According to the readme: Quote Haze (Lost in Cold Haze to be exact) is a horror mod that was being developped for Zdoom since mid 2010 up until January 2012. It is now considered discontinued, or "on an unplanned hold" if you prefer ;p Haze relied heavilly on spooky atmosphere and used all possible tricks and hacks of Zdoom's software renderer (not Gzdoom's OPENGL pretty stuff) to achieve that, and was going to sport a surirval horror-esque gameplay with enemies being much stronger and dangerous than the player could handle, forcing him/her to retreat, avoid enemies and ultimately fear them... The story revolved around one Ryan Porter, who was driving home from a party one night with his cousin and friends, but upon sighting a mysterious figure on the road made a wrong turn. The car ended up at the bottom of the highway cliff the next day with Ryan stranded in the wreak, and something out there being in the forest... What you have here is about 30% done game, an unfinished but working prototype. It uses a Fake IWAD to achieve standalone-ness. EDIT2: And yet another one. Cursed Maze. Cursed Maze by IBM5155 works standalone using GZDoom and GLOOME. GLOOME Edition: https://forum.zdoom.org/viewtopic.php?f=19&t=33757 EDIT 3: And one more: Spooky's House of Jump Scares TC. also by IBM5155. Uses the GZSpooky custom fork. https://forum.zdoom.org/viewtopic.php?f=19&t=49675 Edited November 6, 2021 by Redneckerz 2 Quote Share this post Link to post
Redneckerz Posted November 10, 2021 Another one, Mike MacDee (Dynamite Duchess) Appetite For Detention comes in a standalone ipk3 file, and seems to based in the same universe as Dynamite Duchess 2 Quote Share this post Link to post
Some1NamedNate Posted November 10, 2021 Huh. There doesn't seem to be one for Eternity Engine. 1 Quote Share this post Link to post
Ar_e_en Posted November 12, 2021 On 11/10/2021 at 10:07 PM, Some1NamedNate said: Huh. There doesn't seem to be one for Eternity Engine. Mordeth *wink* *wink* ;) 2 Quote Share this post Link to post
Some1NamedNate Posted November 12, 2021 1 hour ago, Ar_e_en said: Mordeth *wink* *wink* ;) That's Vanilla Doom. 1 Quote Share this post Link to post
Ar_e_en Posted November 12, 2021 2 hours ago, Some1NamedNate said: That's Vanilla Doom. What you played there is not representative of the final product! The full version will run on the Eternity Engine with new monsters, features, blackjack and hookers! Once it comes out - we will all enjoy a true masterpiece as we all collectively shit our adult-diapers in the retirement home! I'm joking of course, but I have heard that the devs (or dev?) have shared progress reports over the years about the mod's development, which kinda indicates that it could still become a full TC and even possibly the first ever Eternity Engine TC, unless someone beats them to the punch first. 0 Quote Share this post Link to post
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