princetontiger Posted July 7, 2021 has the question ever been answered of why there is no 'health' megaarmor that gives you 200hp? the soulsphere only increases health by 100hp (capped at 200hp). 0 Quote Share this post Link to post
Antkibo Posted July 7, 2021 Because Health is more valuable than Armor for the same reason it's also more valuable than mana in RPG games: without it you die. 1 Quote Share this post Link to post
HAK3180 Posted July 7, 2021 Effectively, it's always been possible by placing 199 health bonuses all on top of each other. Doomguy will pick up all of them at once, so that any that you "didn't need" will be "wasted." I don't know specifically why the Id dudes didn't do it with a single pickup, but you can always make one or go the hacky bonus route. 2 Quote Share this post Link to post
Uni Posted July 7, 2021 I would simply say because of redundancy. 1 Quote Share this post Link to post
GarrettChan Posted July 7, 2021 Honestly... it's a question that is no way to be answered because they made this decision like 25 years ago, and nobody outside of whoever made the game can really understand "why". Then this can lead to more useless discussion like, why there's no Armor "Soulsphere", or why there's no Armor "Medikit" or whatnot. 5 Quote Share this post Link to post
out_of_service Posted July 7, 2021 I wonder what the pickup item would have looked like? A bulkier medikit? Another sphere? 1 Quote Share this post Link to post
SilverMiner Posted July 7, 2021 I just placed 2 soulspheres on top of each other 2 Quote Share this post Link to post
vdm1337 Posted July 7, 2021 1 hour ago, GarrettChan said: Then this can lead to more useless discussion like, why there's no Armor "Soulsphere", or why there's no Armor "Medikit" or whatnot. Isn't the green armor basically just an armor Soulsphere? 0 Quote Share this post Link to post
vdm1337 Posted July 7, 2021 Redundancy, mostly. If you want one, you can probably use DeHackEd though. 0 Quote Share this post Link to post
GarrettChan Posted July 7, 2021 (edited) 26 minutes ago, vdm1337 said: Isn't the green armor basically just an armor Soulsphere? It's bit different between flat + 100 and setting it 100. TBH, health and armor are different, so we shouldn't compare them. Therefore not having a same counterpart is very normal because armor also has a thing called absorption rate. Edited July 7, 2021 by GarrettChan 5 Quote Share this post Link to post
The_MártonJános Posted July 7, 2021 (edited) 1 hour ago, vdm1337 said: Isn't the green armor basically just an armor Soulsphere? No, the Berserk pack is a health Green Armor with a bonus increased fist damage output :) Edited July 7, 2021 by Cell 2 Quote Share this post Link to post
Koko Ricky Posted July 7, 2021 5 hours ago, princetontiger said: has the question ever been answered of why there is no 'health' megaarmor that gives you 200hp? the soulsphere only increases health by 100hp (capped at 200hp). If you already have a power-up that grants 200hp of health/armor, then there's no reason for any of the "regular" health to be stronger. That's the whole point of having mega/soulspheres--they're relatively rare, forcing the player to mostly relie on less effective but more plentiful health pickups. 1 Quote Share this post Link to post
Mayomancer Posted July 7, 2021 Well there's probably some reasoning for the soulsphere and megaarmor to work differently. Not sure if related but one is treated as a powerup while the other is a higher tier armor thing that also boosts the damage absorption%. It kinda makes sense that the soulsphere would 'add' health while the armor completely substitutes your older one. The megasphere was created later on Doom 2 so not really counting that here. There might be something about those decisions on the Masters of Doom, the Game Engine Black Book or something like that... 1 Quote Share this post Link to post
kristus Posted July 7, 2021 6 hours ago, princetontiger said: has the question ever been answered of why there is no 'health' megaarmor that gives you 200hp? the soulsphere only increases health by 100hp (capped at 200hp). Because you can't have 0 health and thus there is less reason to have a 200 max health outside of the Megasphere. 0 Quote Share this post Link to post
Doomkid Posted July 8, 2021 11 hours ago, Uni said: I would simply say because of redundancy. This is the one. Like Silverminer mentioned, two soulspheres on top of one another is effectively the same thing (or perhaps a berzerk sitting next to a soulsphere). 0 Quote Share this post Link to post
TheMagicMushroomMan Posted July 8, 2021 17 minutes ago, Doomkid said: This is the one. Like Silverminer mentioned, two soulspheres on top of one another is effectively the same thing (or perhaps a berzerk sitting next to a soulsphere). "I see that you seem to be struggling with my map. Now, I'm going to give you blue balls." 2 Quote Share this post Link to post
The BMFG Posted July 8, 2021 6 hours ago, TheMagicMushroomMan said: "I see that you seem to be struggling with my map. Now, I'm going to give you blue balls." this is the only post i have read so far in this thread and i can tell its probably the best post so far 1 Quote Share this post Link to post
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