Zedonk Posted July 8, 2021 (edited) Story intro:Something is wrong here. Very very wrong. Nothing makes sense. Why does nothing make sense? Twisted Reality is a Hexen map for Gzdoom (only) that takes place during Korax's occupation of Cronos. It contains a new weapon and a few modifications to some of the enemies. Download link: https://www.dropbox.com/sh/p0eb02z0p7in3b6/AABRaN3mYNSsaeQ0AY_c6ZWAa?dl=0 Old versions: v1.0:https://www.dropbox.com/sh/50fk6en1r6gyzgu/AAARqQ1OqZpKahRSmhqyL-y-a?dl=0 Play information: This map is very hard on skill 5 so I recommend playing on a lower skill if it is on your first time. Must play on Gzdoom (tested on 4.6.0). Singleplayer only. My recommended settings is to play using mouselook with autoaim turned completely off but feel free to play with whatever feels comfortable. Jumping is mandatory. Crouching has been disabled. To skip the intro, press the jump key. I mapped in GZDoom Builder in udmf format. This wad contains a single level that will probably take somewhere between 30 minutes to 2 hours depending on the skill of the player. There are no puzzles and to give anything else away would be a spoiler. Screenshots: Spoiler These are spoilers for the map so read at your own peril! Spoiler Known bugs: The rotating walls can cause gzdoom to crash but it seems to happen randomly Resurrecting will cause the death wyvern turret to go permanent inactive. Changelog: Noticeable changes: Death wyvern projectiles move slightly slower and do less damage on lower difficulties Hardest no longer grants +%50 extra ammo Green chaos serpents fire 'prediction shots' Maulotaurs are no longer immume to splash damage but they are immune to the death wyvern's projectiles. v1.1: Fixed a bug where skill 5 wasn't appearing if you picked a random class. v1.0: Made skill easy easier. New secrets have been added. v0.5: Wad and resources combined into one file You no longer have to kill the 2 death wyverns to enter the final fight section. v0.4: In the final fight arena, spawned the area right in front of the exit to make it more obvious where to go. Also textured the exit portal yellow to distinguish it a bit. The rotating death walls now start swinging before you open the door. Added a new secret area! Some of the korax face walls which open up to reveal the death wyvern turret now open up a bit more slowly. Made some of the pits no longer insta-kill. Lowered some of the walls in the big cave area to stop the death wyverns getting stuck as easily. Difficulty settings v0.3: There is now an epic final battle. Improved the outro text. Increased the delay before the death wyvern attacks you. Added lots of secrets. Added Ambient sounds v0.2: Death Wyvern projectiles do 1/0.5/0.25/0.125 times as much damage on skills 5/4/3/(2 and 1) Added a moving platform on lower difficulties to help break the death wyvern projectile stream in front of one of the portals Prevented an infinite cascade of portals which was reported to cause lag. Amended the outro text to read better (there could still be improvements but eh). For credits see the enclosed text file. Edited July 24, 2021 by Zedonk 12 Quote Share this post Link to post
Emmanuelexe Posted July 8, 2021 (edited) Nice, looks cool, i will play this one, downloaded! :) Edited July 8, 2021 by Manhs 2 Quote Share this post Link to post
ABearInThaWoods Posted July 9, 2021 Had a chance to test an early version of this map. I hadnt played much Hexen before but its a really fun map. Lots of trippy effects and tough fights. I'll have to give the final version a play when i have some time. 2 Quote Share this post Link to post
Zedonk Posted July 9, 2021 There shouldn't be that many changes from the version you played Bear and thanks for the feedback you gave! I really appreciate it : ) 1 Quote Share this post Link to post
ShadesMaster Posted July 11, 2021 (edited) Spoiler Good stuff, here!!!! Edited July 11, 2021 by ShadesMaster 1 Quote Share this post Link to post
Komenja Posted July 12, 2021 This is a really cool map! Lot of neat teleporter tricks and traps. Has an old school TTRPG dungeon feel that I haven't much of in Hexen maps. Nice job, dude! 2 Quote Share this post Link to post
Zedonk Posted July 13, 2021 Thanks for playing! I'm very happy to hear that you enjoyed it : D 1 Quote Share this post Link to post
Suitepee Posted July 23, 2021 https://youtu.be/JY_JNrbwXHA My playthrough starts at 2:41:00. My first ever Hexen wad playtest, was fun. 1 Quote Share this post Link to post
Zedonk Posted July 23, 2021 Thanks very much for playing it. :D I'll make sure I'll watch it tomorrow! 0 Quote Share this post Link to post
Zedonk Posted July 24, 2021 I've watched your playthrough Suitepee and I very much enjoyed watching you play. Turns out I forgot to add the skill 5 difficulty setting to the random class selection screen so thanks for catching that : D. 0 Quote Share this post Link to post
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