CBM Posted July 12, 2021 (edited) On 7/12/2021 at 11:12 AM, Vladguy said: Aw man. Well, at least you tried your best. Expand yearh I made huge contributions to doom-1 and it was apparently just fine but it seems doom-2 is going to be a different beast entirely I dont really have the time anyway as I have 11 RAMP maps to polish Edited July 12, 2021 by CBM 2 Quote Share this post Link to post
Worriedidiot Posted July 12, 2021 Can I reserve an edit for MAP01? 0 Quote Share this post Link to post
Dazel Posted July 12, 2021 Here's the updated MAP01, I added some pre-ambush monsters to the Yellow Key room, a soulsphere secret with its own ambush, and modified the exit a tad. https://www.mediafire.com/file/bikvsocggizkszq/NEGATIVETWO+v0.17.wad/file 0 Quote Share this post Link to post
AtticTelephone Posted July 12, 2021 On 7/12/2021 at 2:37 PM, Dazel said: Here's the updated MAP01, I added some pre-ambush monsters to the Yellow Key room, a soulsphere secret with its own ambush, and modified the exit a tad. https://www.mediafire.com/file/bikvsocggizkszq/NEGATIVETWO+v0.17.wad/file Expand I'll be reserving some edits to MAP01 and I'll be reserving some for MAP02 as well. 0 Quote Share this post Link to post
AtticTelephone Posted July 12, 2021 (edited) Fixed the Arch-Vile ambush and yellow key ambush in MAP01. Also removed Pain Elementals in MAP01 because that's not fun. Also added signature to MAP01. Fixed inconsistent corners in MAP02. https://www.mediafire.com/file/th5af4u1eh9zzt9/NEGATIVETWO_v0.18.wad/file Edited July 12, 2021 by AtticTelephone 0 Quote Share this post Link to post
CBM Posted July 12, 2021 (edited) reserving map 04 for deletion unless the next editor would be kind enough to delete it for me Edited July 12, 2021 by CBM 0 Quote Share this post Link to post
AtticTelephone Posted July 12, 2021 On 7/12/2021 at 6:07 PM, CBM said: reserving map 04 for deletion unless the next editor would be kind enough to delete it for me Expand I can do it. I'm sorry you're leaving the project so soon, I saw the screenshots of the MAP02 rooms and they were great, so it's upsetting to see your work go to waste. 0 Quote Share this post Link to post
CBM Posted July 12, 2021 On 7/12/2021 at 6:09 PM, AtticTelephone said: I can do it. I'm sorry you're leaving the project so soon, I saw the screenshots of the MAP02 rooms and they were great, so it's upsetting to see your work go to waste. Expand I can always use bits in other levels, I do have 11 RAMP levels that I need to polish up over the next few months or so 0 Quote Share this post Link to post
AtticTelephone Posted July 12, 2021 On 7/12/2021 at 6:11 PM, CBM said: I can always use bits in other levels, I do have 11 RAMP levels that I need to polish up over the next few months or so Expand Could I see them? We could use those as a MAP04. 0 Quote Share this post Link to post
CBM Posted July 12, 2021 (edited) On 7/12/2021 at 6:11 PM, AtticTelephone said: Could I see them? We could use those as a MAP04. Expand you can always download the current version of RAMP... one of my levels was removed, reducing me from 12 to 11 levels... but it was because it had severe performance issues since it was an entire castle made completely out of 3d floors... 2 of my ramp levels are crispy doom levels... antivirus and e4m4, the others are udmf gzdoom maps. actually one of the other levels.. navy will need some 3d floor ships removed to improve performance Antivirus might be a bit too unorthodox to work well in doom-2... the entire level is quite small and takes places on a motherboard with ICs and resistors and traces I am studying the level creation guides available on the forums to try and become better at creating levels, I just hope that the guidelines for level creation wont crash too much with the ideers I have for new levels link to the RAMP 200 level mega community project Edited July 12, 2021 by CBM 0 Quote Share this post Link to post
AtticTelephone Posted July 12, 2021 (edited) Alright, I removed MAP04 and added in a cool M_DOOM stolen from the previous Doom -2 and a TITLEPIC which is just a modified version of a DVD cover of From Beyond. https://www.mediafire.com/file/1290cqdb35t7lzh/NEGATIVETWO_v0.19.wad/file Edited July 12, 2021 by AtticTelephone 0 Quote Share this post Link to post
AtticTelephone Posted July 12, 2021 https://www.mediafire.com/file/w6j4p3a2g75fnh5/NEGATIVETWO_v0.20.wad/file Added base for MAP03 and music. 1 Quote Share this post Link to post
Dazel Posted July 13, 2021 On 7/12/2021 at 6:07 PM, AtticTelephone said: Also removed Pain Elementals Expand Are they banned, or is the idea to just wait a few maps before the difficulty gets dialed all the way up? 0 Quote Share this post Link to post
AtticTelephone Posted July 13, 2021 On 7/13/2021 at 4:18 AM, Dazel said: Are they banned, or is the idea to just wait a few maps before the difficulty gets dialed all the way up? Expand Reserve them for the really difficult maps. 0 Quote Share this post Link to post
Roebloz Posted July 14, 2021 Oh god, not this again. Welp, I guess I have another secret level to make. ...yare yare daze... 0 Quote Share this post Link to post
AtticTelephone Posted July 14, 2021 I'm going to reserve the next edits for extending MAP02 and adding other things. 0 Quote Share this post Link to post
AtticTelephone Posted July 14, 2021 https://www.mediafire.com/file/bsylz3y4vt198o4/NEGATIVETWO_v0.21.wad/file Added in intermission pic (taken from Return of the Living Dead 2 poster) and intermission music. I also added more rooms to MAP02. 0 Quote Share this post Link to post
EpicTyphlosion Posted August 1, 2021 Bump. Anyone else on DW interested? 0 Quote Share this post Link to post
Vladguy Posted August 1, 2021 Yeah, what happened to this project? Why is nobody working on it? 0 Quote Share this post Link to post
AtticTelephone Posted August 5, 2021 Is anybody going to make any updates or no? 0 Quote Share this post Link to post
Chip Posted August 5, 2021 On 8/5/2021 at 10:15 PM, AtticTelephone said: Is anybody going to make any updates or no? Expand Sequels to community projects are hard to pull off. I would wait a couple of years, maybe, before attempting a sequel. Also, -1 hasn't completed its bugfix yet, so many users are determined to get that out of the way before coming here and starting a new WAD. 0 Quote Share this post Link to post
AtticTelephone Posted August 5, 2021 On 8/5/2021 at 10:40 PM, Chip said: Sequels to community projects are hard to pull off. I would wait a couple of years, maybe, before attempting a sequel. Also, -1 hasn't completed its bugfix yet, so many users are determined to get that out of the way before coming here and starting a new WAD. Expand There is no damn way I'm putting this on hiatus for a year, it's already been a year since Doom -1 and there was already a failed Doom -2. I don't intend to repeat history. 0 Quote Share this post Link to post
Chip Posted August 5, 2021 On 8/5/2021 at 10:41 PM, AtticTelephone said: There is no damn way I'm putting this on hiatus for a year Expand I would at least wait a few months for the bugfix of -1 to be over. 0 Quote Share this post Link to post
NiGHTMARE Posted August 5, 2021 (edited) Unfortunately I won't have much time to do much for this. I have a life changing, let's say "baby shaped" event coming up in six months and am trying to get as much done on my personal project as I can before then (along with a couple of small side projects). That said, I do have some more unfinished levels I can donate as I did with -1. Edited August 5, 2021 by NiGHTMARE 5 Quote Share this post Link to post
AtticTelephone Posted August 6, 2021 On 8/5/2021 at 11:56 PM, NiGHTMARE said: Unfortunately I won't have much time to do much for this. I have a life changing, let's say "baby shaped" event coming up in six months and am trying to get as much done on my personal project as I can before then (along with a couple of small side projects). That said, I do have some more unfinished levels I can donate as I did with -1. Expand I understand, no worries. You can donate your maps. 0 Quote Share this post Link to post
i suck at nicknames Posted October 1, 2021 On 7/10/2021 at 4:23 PM, EpicTyphlosion said: I thought it was a reference to Steamed Hams. Expand I thought we were having steamed clams.... 0 Quote Share this post Link to post
AtticTelephone Posted October 31, 2021 On 10/30/2021 at 8:21 AM, CBM said: hows it going? Expand Nothing's really going on. I think I'm going to do a solo project and then revive this project. 0 Quote Share this post Link to post
CBM Posted October 31, 2021 On 10/31/2021 at 12:48 AM, AtticTelephone said: Nothing's really going on. I think I'm going to do a solo project and then revive this project. Expand Okay. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.