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Health- & armor dispensers (à la Half-Life)


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Hi,

 

I wanted what the title says in my latest map, so I did it. Had to fiddle a bit to check if "use" keeps getting pressed, but it works fine.

 

The player gets 1 health bonus / armor bonus or a second (or so). The texture is custom, so it won't trigger back and forth when in use.

 

Maximum output can be defined, too. Its default is set at 75 for health & 50 for armor. A message with remaining units is displayed.

 

Lights are added & (de-)activated on/off use for more flavour.

 

As always, have fun.

 

Health and Armor Dispenser.rar

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