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Maybe it doesn’t have any maps problem


dyshoria

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I’m working on a doom wad and if I try to import/add textures and then open with ultimate doom builder it say “couldn’t find wad. Maybe it doesn’t have any maps” how do I fix this?

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Sounds like you are trying to open wad which has no maps in it. What you need to do instead is to create a new wad and load textures as resource.

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1 hour ago, Dyshoria software said:

I’m working on a doom wad and if I try to import/add textures and then open with ultimate doom builder it say “couldn’t find wad. Maybe it doesn’t have any maps” how do I fix this?

 

Is this the message you get?

 

Spoiler

ntb56Hr.png

 

If yes, then indeed you are trying to load a wad file which has no maps, as in a texture pack.

The solution is simple. Open your pwad with UDB and then specify the texture pack in Add Resource ...

However, there is a drawback. While the custom textures can then be used in the editor and thus are specified during the mapping process, they are not really present in the map, just the names. Therefore, in order to play your pwad, the texture pack must be loaded alongside your pwad.

 

To import the textures into your pwad you have to use Slade3.

  • For a pwad made for the original map format follow this tutorial.
  • For a pwad made for the gzdoom engine, copy/paste the textures between TX_ markers (TX_START, TX_END). In that case the textures can be used on walls, floors and ceilings.
Edited by Kappes Buur

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