This is MAP28 of Skulltiverse - just discovered in current beta.
It appears in PrBoom+ (2.5.1.7) though not in gzDoom.
Seems like the lights around red key are projected here. This is visible on the right side of the wall. I ultimately made it go away by drawing a new sector around blocks, but I still want to know what is this, why does it happen (Doom bugs don't have very intuitive names to look up) and if there's something that could be done to make them not happen.
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ViolentBeetle
Gentlemen, behold:
This is MAP28 of Skulltiverse - just discovered in current beta.
It appears in PrBoom+ (2.5.1.7) though not in gzDoom.
Seems like the lights around red key are projected here. This is visible on the right side of the wall. I ultimately made it go away by drawing a new sector around blocks, but I still want to know what is this, why does it happen (Doom bugs don't have very intuitive names to look up) and if there's something that could be done to make them not happen.
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