I replaced all the monsters in doom2 with archviles lol   They all maintain their original Health/Pain Chances, to lower the difficulty from definitely impossible to likely impossible. Revenants are a little weird in GZDOOM (no idea why)   The wad should work on any port with support for inline DEHACKED patches, including but not limited to: - GZDOOM - ZDOOM - LZDOOM - ZANDRONUM - Crispy DOOM   I also included a regular .deh file for vanilla suppor