I replaced all the monsters in doom2 with archviles lol
They all maintain their original Health/Pain Chances, to lower the difficulty from definitely impossible to likely impossible.
Revenants are a little weird in GZDOOM (no idea why)
The wad should work on any port with support for inline DEHACKED patches, including but not limited to:
- GZDOOM
- ZDOOM
- LZDOOM
- ZANDRONUM
- Crispy DOOM
I also included a regular .deh file for vanilla suppor