Light sources cannot be moved by SetActorPosition; they have to be destroyed and respawned at the new location.
Since user defined functions only accept three parameters, I need to read the RGB values of the light thingy so I can set them when respawning the light.
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vedan
Hi,
since I did a script collection for moving actors/things does not work for all types, I wanted to enhance it.
Light sources cannot be moved by SetActorPosition; they have to be destroyed and respawned at the new location.
Since user defined functions only accept three parameters, I need to read the RGB values of the light thingy so I can set them when respawning the light.
Nothing in the usual ACS info functions seems to help.
So: How do I get the RGB values of an existing light?
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