So I'm just looking to change the automap names, and I know how to do this with dehacked since it's incredibly simple, but I also see that Mapinfo exists. I was looking at some wads in Slade like BTSX and saw they have a ZMapinfo and one just called mapinfo, if all I want to change is the automap names, is just the dehacked file fine? And if I should include a Mapinfo lump, is it supported by PrBoom+?
Dehacked questions:
I want to try and change the Wolf SS and Commander Keen into real enemies, but I do not know how to add in the extra sprites for either (Other rotations for the SS and any at all for the Keen), how would I go about achieving this? I also want to change the Story text flat, I changed the text string for the flat in the dehacked file to the flat I wanted it to be but it did not change it. Can that not be done within the dehacked or did I just do it wrong?
Question
NinjaDelphox
So I'm just looking to change the automap names, and I know how to do this with dehacked since it's incredibly simple, but I also see that Mapinfo exists. I was looking at some wads in Slade like BTSX and saw they have a ZMapinfo and one just called mapinfo, if all I want to change is the automap names, is just the dehacked file fine? And if I should include a Mapinfo lump, is it supported by PrBoom+?
Dehacked questions:
I want to try and change the Wolf SS and Commander Keen into real enemies, but I do not know how to add in the extra sprites for either (Other rotations for the SS and any at all for the Keen), how would I go about achieving this? I also want to change the Story text flat, I changed the text string for the flat in the dehacked file to the flat I wanted it to be but it did not change it. Can that not be done within the dehacked or did I just do it wrong?
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