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Texture error on large maps


doomguykiller69

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14 hours ago, doomguykiller69 said:

Why does this happen with textures when the map is too big? engine limitations?

Screenshot_Doom_20210902_152138.png


Based on screenshot, looks like GZDoom… I wouldn’t know the cause, but if it’s a UDMF format map, surely tou haven’t set any scaling factor for the surface texture? (I don’t remember if there was such for flats, but I think there is).

 

Edit: Only now I notice the same effect on the wall, too, so it’s probably something else.

Edited by RHhe82
Took a closer look

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Might want to list the source port you're using and provide the wad you're playing. Without those it might be hard to find the cause of the problem in particular.

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It is not my wad, it is a wad that I found in wadarchive, it is not that the problem bothers me, only that I have noticed that error when I find maps that are too large, only in huge squares, the wad I think is called ARENA, I was just curious why that happened  Thank you for your answers! :D

And yes is gzdoom

Edited by doomguykiller69

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