Jump to content

How do I play custom wads on Chocolate Doom?


xdude_gamer

Recommended Posts

Just now, Teo Slayer said:

GZDoom is way easier to use. It can run almost every run and it has a better engine

But the only problem, it lags

 

That is the only problem. And deathmatching. I don't think you can deathmatch using GZDoom. That'd be a nice thing to know how to do though.

Share this post


Link to post
1 minute ago, xdude_gamer said:

 

That is the only problem. And deathmatching. I don't think you can deathmatch using GZDoom. That'd be a nice thing to know how to do though.

Multiplayer too. It's too complicated

Share this post


Link to post
19 minutes ago, xdude_gamer said:

Every time I try to drag a wad or deh file, it just opens up the same old Doom II. And it doesn't save any of my fricking controls!!! 

What's the file directory to your wads and Chocolate Doom. Check if you have any non-latin characters in your folder names like "š" or "ā", so basically any characters that aren't in the English language.

I had a similar problem with a lot of source ports and changing those characters fixed it.

Hope this helps.

Edited by Worriedidiot

Share this post


Link to post
2 minutes ago, Worriedidiot said:

What's the file directory to your wads and Chocolate Doom. Check if you have any non-latin characters in your folder names like "š" or "ā", so basically any characters that aren't in the English language.

I had a similar problem with a lot of source ports and changing those characters fixed it.

Hope this helps.

 

I figured out that for Doom and Doom 2 that you need ONE OR THE OTHER to make it work. But then how do I play custom wads made for Doom or Doom 2?

Share this post


Link to post
Just now, xdude_gamer said:

 

I figured out that for Doom and Doom 2 that you need ONE OR THE OTHER to make it work. But then how do I play custom wads made for Doom or Doom 2?

I'm not sure what you mean...

Share this post


Link to post
15 minutes ago, xdude_gamer said:

 

That is the only problem. And deathmatching. I don't think you can deathmatch using GZDoom. That'd be a nice thing to know how to do though.

You can, actually, though since the netcode isn't client/server, it's a bit more complex to set up.

 

cf. this forum for further info; it's not really something I ever bothered with personally.

Share this post


Link to post
1 minute ago, xdude_gamer said:

Like playing Alien Vendetta or Memento Mori, made for Doom 2. It's just not working for me!

Yeah, but did you try the fix that I said?

Share this post


Link to post
1 minute ago, Worriedidiot said:

Yeah, but did you try the fix that I said?

 

None of my files had any sort of non-Latin thing going on. It's just this.

Untitled.png

Share this post


Link to post

I personally use chocolate doom for vanilla testing, what I would recommend crispy doom as it supports draging and droping on the exe, or to use batchfiles.  

Example

Chocolate-doom -merge AV.WAD -deh AV.DEH

Put this in a text file (replace alien vendetta with whatever wad/dehacked file is used for the wad in question),  change the name of the textfile to end with .bat, and double click the file you created. 

Share this post


Link to post
1 minute ago, Plank_Guy_89 said:

I personally use chocolate doom for vanilla testing, what I would recommend crispy doom as it supports draging and droping on the exe, or to use batchfiles.  

Example

Chocolate-doom -merge AV.WAD -deh AV.DEH

Put this in a text file (replace alien vendetta with whatever wad/dehacked file is used for the wad in question),  change the name of the textfile to end with .bat, and double click the file you created. 

 

Ok I'll use Crispy Doom. Thanks for your help guys

Share this post


Link to post

File names can't be longer than 8 characters. So if you pop MM.wad and MMMUS.wad in your Chocolate Doom folder, go to Setup and select Doom2 as the game, then for paramaters it's "-file mm.wad mmmus.wad" and you can add several wads at a time, or add Dehacked files using "-deh name.deh", replacing name with the actual name of course. Hopefully this helps!

Share this post


Link to post

Probably a dumb question, but if you're looking for something more faithful than ZDoom, have you tried Crispy or PrBoom? I'd personally recommend Crispy over Choco, but that's just me.

Edited by TheMagicMushroomMan

Share this post


Link to post
20 minutes ago, Doomkid said:

File names can't be longer than 8 characters. So if you pop MM.wad and MMMUS.wad in your Chocolate Doom folder, go to Setup and select Doom2 as the game, then for paramaters it's "-file mm.wad mmmus.wad" and you can add several wads at a time, or add Dehacked files using "-deh name.deh", replacing name with the actual name of course. Hopefully this helps!

 

It worked! Now I'm playing MM with custom music in my Chocolate Doom folder. Thanks man!

Share this post


Link to post
5 minutes ago, TheMagicMushroomMan said:

Probably a dumb question, but if you're looking for something more faithful than ZDoom, have you tried Crispy or PrBoom? I'd personally recommend Crispy over Choco, but that's just me.

For vanilla testing chocolate doom is the only port that actually emulates vanilla compatibility, so if they need something because they want to make a wad for the vanilla exe,   I would recommend that they learn how to use chocolate doom. 

Share this post


Link to post

I create a direct access to the Chocolate Doom with extra command line parameters such as "-IWAD DOOM.wad" or "-IWAD DOOM2.wad" and then "-file mywad.wad", mywad being the wad I want to play, also if some wad uses a DEHACKED patch, there is an extra command called "-deh mydeh.wad" you can add as many files as you want, if I'm not mistaken. Rudimentary solution I guess, but that's what I do.

Share this post


Link to post
2 hours ago, xdude_gamer said:

Every time I try to drag a wad or deh file, it just opens up the same old Doom II

(if you use windows) Open command prompt, you can open it by searching "cmd" or press Win+R and type "cmd". Go to your chocolate doom folder: you can use "cd" to go through folder you want, and "cd.." to go back from previous folder. If your chocolate doom is in, say, D: then type "d:". If you managed to find Chocolate Doom folder, then type these command:

 

chocolate-doom.exe -iwad [INSERT_IWAD_FILENAME_HERE].wad -file [INSERT_THE_PWAD_NAME_HERE].wad -deh [INSERT_DEH_PATCH_NAME_HERE] (if you want to only play with custom wad and deh patch)

 

alternatively, you can download some launchers like Doom Explorer.

Share this post


Link to post
1 hour ago, Plank_Guy_89 said:

For vanilla testing chocolate doom is the only port that actually emulates vanilla compatibility, so if they need something because they want to make a wad for the vanilla exe,   I would recommend that they learn how to use chocolate doom. 

This is true, but from OP's post I gather that they are mainly interested in just playing some wads. Becoming at least somewhat familiar with each popular source port is pretty vital as mapper, but obviously less so for an average player or casual DOOMer.

Share this post


Link to post
1 hour ago, lokbustam257 said:

-file [INSERT_THE_PWAD_NAME_HERE].wad

It's worth noting that some wads that have custom sprites won't work with the "-file" parameter, so you have to use "-merge" to make it work

Edited by Lol 6

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...