Nikku4211 Posted September 12, 2021 Does Vanilla Doom's DMX sound engine support a method for its MIDI music to start their loops in the middle of the song, rather than looping from the beginning? I could not find any information or previous thread clarifying whether there's support for this in Vanilla Doom or not. From what I know, having a loopstart control command is not a standardised MIDI feature, so multiple different MIDI-based sound engines ended up having their own control commands for loopstarts that vary from sound engine to sound engine. 1 Quote Share this post Link to post
Gez Posted September 12, 2021 (edited) No. Loopstart is indeed not a standardized MIDI feature (that's why it's only found in non-standard MIDI variants like Apogee's EMIDI, or XMI, HMI/HMP, etc.) and since it's not present either in MUS either, it's not a vanilla Doom feature. But it is a vanilla Duke Nukem 3D feature! Edited September 12, 2021 by Gez 5 Quote Share this post Link to post
Nikku4211 Posted September 12, 2021 10 minutes ago, Gez said: since it's not present either in MUS either, it's not a vanilla Doom feature. Bummer. :( 1 Quote Share this post Link to post
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