I'm making a map in Ultimate Doom Builder for GZDoom, and every time I test the map the automap is way too aggressive, going so far as to show rooms on the other side of closed doors, including secrets behind fake walls. Am I making some sort of mistake somewhere? Do I need to be tagging secret sectors with something other than secret?
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HyperRealisticBlood
I'm making a map in Ultimate Doom Builder for GZDoom, and every time I test the map the automap is way too aggressive, going so far as to show rooms on the other side of closed doors, including secrets behind fake walls. Am I making some sort of mistake somewhere? Do I need to be tagging secret sectors with something other than secret?
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