xdarkmasterx Posted September 22, 2021 (edited) New Vanilla map by me. DOWNLOAD: https://www.dropbox.com/s/43b5b5gehxvjyjy/shakpud.wad?dl=0 Story: Bad news, marine. One of our experimental labs has just been dragged into hell, and with it our dimension tunnel-o-troninator 9000 device. We fear that the demons intend to use this mechanism to discover the location of our hidden bases. As you are our best man, the tactical geniuses at command have opted to send you, alone, in lieu of an actual invasion force. Well good luck lmao make sure you kill at least some of them. Edited September 24, 2021 by xdarkmasterx 15 Quote Share this post Link to post
Doomkid Posted September 23, 2021 Another vanilla darkmaster map? Yes please! 3 Quote Share this post Link to post
xdude_gamer Posted September 23, 2021 8 hours ago, xdarkmasterx said: ... in lieu of an actual invasion force. Well good luck lmao make sure you kill at least some of them. Hahaha nice line I'm gonna go play this tomorrow 1 Quote Share this post Link to post
ScrappyMcDoogerton Posted September 23, 2021 What I played of this map was excellent great frantic action against hordes of monsters. I couldn't finish it though because the teleporter at the end of the Platforming section with the dropping platforms is not tagged. Also going through the skin-fireblu area I ran out of ammo and had to run past several of the revenants. When you reach the blue key, if you haven't killed all the revenants yet, they pile up right where you teleport back and instantly bash your face in making it impossible to progress if there are still revenants in that area. 0 Quote Share this post Link to post
xdarkmasterx Posted September 23, 2021 (edited) 3 hours ago, ScrappyMcDoogerton said: What I played of this map was excellent great frantic action against hordes of monsters. I couldn't finish it though because the teleporter at the end of the Platforming section with the dropping platforms is not tagged. Also going through the skin-fireblu area I ran out of ammo and had to run past several of the revenants. When you reach the blue key, if you haven't killed all the revenants yet, they pile up right where you teleport back and instantly bash your face in making it impossible to progress if there are still revenants in that area. Crap, I must have forgotten to test that part after "fixing" the teleporter (I added a lowering floor there so you didn't accidentally run into it). You should still have a surplus of ammo after the blue key segment unless you came there with 0 ammo :p but anyway I'll put a few more shells there. Anyway, I've updated the map, make sure you redownload if it if you got it before this post. -Put a few more ammo on blue key section. -Bugfixes (broken teleport, stuck imp etc.) -Final fight is slightly harder on HNTR. Edited September 23, 2021 by xdarkmasterx 2 Quote Share this post Link to post
xdarkmasterx Posted September 24, 2021 Update 2 fixed some minor problems (texture alignment, floor height) 1 Quote Share this post Link to post
xdarkmasterx Posted September 26, 2021 Small update: made it harder to linedef skip one of the triggers 0 Quote Share this post Link to post
xdarkmasterx Posted October 3, 2021 Update: Tiny bug fixes (things stuck outside map etc.) 1 Quote Share this post Link to post
Noiser Posted October 3, 2021 (edited) Love the scene on the first screenshot, eerie and mysterious! I definitely need to play this. Edited October 8, 2021 by Noiser 0 Quote Share this post Link to post
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