ChestedArmor Posted September 23, 2021 (edited) Hi, I want to make maps with the awesome arsenal from DoomRL_Arsenal and Monsters from DooomRL_Arsenal mod. I've added them in Doom Builder 2 to a new map through the pk3 files, but I couldn't place the monsters nor weapons, but when I tested it, the random spawns used the mods. How do I prevent the random selection and instead place them intentionally, both weapons and monsters? Edited September 23, 2021 by ChestedArmor grammar error 0 Quote Share this post Link to post
rouge_means_red Posted September 23, 2021 For starters use Ultimate Doom Builder as DB2 is very outdated and it most likely has issues loading ZScript (I remember this being the reason I switched to it) The randomness is probably by design, this being based on the roguelike and all. You'd need to modify the code of the mod yourself most likely. In that case you might get better help in their discord server 0 Quote Share this post Link to post
ChestedArmor Posted September 23, 2021 It doesn't work un UDB either. Where can I find this discord server? 0 Quote Share this post Link to post
rouge_means_red Posted September 23, 2021 I just googled DoomRL_Arsenal and the first post had it 0 Quote Share this post Link to post
Redneckerz Posted September 23, 2021 2 hours ago, ChestedArmor said: It doesn't work un UDB either. Where can I find this discord server? 41 minutes ago, 7Soul said: I just googled DoomRL_Arsenal and the first post had it If we combine your question and his answer, It is in the first hit, linking to a ZDoom thread. From there, its this Discord link. 1 Quote Share this post Link to post
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