I'm creating a detailed map for GZdoom with UDB, I'm also using supercharge as "framework".
Lastly I noticed when I place a sector, I can change it's height in visual mode but I can't do it in edit mode. Also textures placed in the line of that sector aren't vertically alligned and I can only move them manually (lower unpegged or upper unpegged doesn't work).
Any idea what's happening?
EDIT: it was some kind of floor slope problem. I noticed it because I could solve the problem by copy/paste properties from other sectors (without problems), so reseting slopes solves it. I got this problem because I am doing a huge outdoor map, I messed with slopes a bit and I think I "accidentally" changed slopes of an huge sector. Child sectors created inside that one inherit the problem.
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Karsios
I'm creating a detailed map for GZdoom with UDB, I'm also using supercharge as "framework".
Lastly I noticed when I place a sector, I can change it's height in visual mode but I can't do it in edit mode. Also textures placed in the line of that sector aren't vertically alligned and I can only move them manually (lower unpegged or upper unpegged doesn't work).
Any idea what's happening?
EDIT: it was some kind of floor slope problem. I noticed it because I could solve the problem by copy/paste properties from other sectors (without problems), so reseting slopes solves it. I got this problem because I am doing a huge outdoor map, I messed with slopes a bit and I think I "accidentally" changed slopes of an huge sector. Child sectors created inside that one inherit the problem.
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