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False Paradise V1.1 - A single map project


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Okay,  found the first bug cuz I really doubt you meant this to be intentional. Right after the Green Armor up the stair where you get attacked by the two Grenadiers and the Flesh Worm dude, theres the Megasphere to the left. I hopped across the gap to get the megasphere and got stuck in a teleport loop when you go to hop back across that takes you to a monster closet and then back to the Megasphere pedestal.  I'll edit this post with further info if or when I find other stuff.

 

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15 minutes ago, kalensar said:

Okay,  found the first bug cuz I really doubt you meant this to be intentional. Right after the Green Armor up the stair where you get attacked by the two Grenadiers and the Flesh Worm dude, theres the Megasphere to the left. I hopped across the gap to get the megasphere and got stuck in a teleport loop when you go to hop back across that takes you to a monster closet and then back to the Megasphere pedestal.  I'll edit this post with further info if or when I find other stuff.

 

Damn I forgot to specify that you aren't supposed to jump/crouch! My bad. The Megasphere is supposed to be bait. Since you aren't supposed to jump, you will try to walk towards it, activating a trap which lowers you to the next area. The trap is a part of progression. As for the teleporter loop, it is part of a secret you are supposed to find later. It will teleport you to the megasphere. When you go to the teleport line near the sphere, it will take you back to the place it took you, however the door should be open. I wouldn't call this a bug, moreso a beginner forgetting to specify important info.

Edited by 97th Century Fox

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59 minutes ago, 97th Century Fox said:

Damn I forgot to specify that you aren't supposed to jump/crouch! My bad. The Megasphere is supposed to be bait. Since you aren't supposed to jump, you will try to walk towards it, activating a trap which lowers you to the next area. The trap is a part of progression. As for the teleporter loop, it is part of a secret you are supposed to find later one. It will teleport you to the megasphere. When you go to the teleport line near the sphere, it will take you back to the place it took you, however the door should be open. I wouldn't call this a bug, moresome a beginner forgetting to specify important info.

 

 

Thanks for the explanation. I see Brutal Doom guns and I go to jumping. Pretty straightforward mistake to make.

 

So then I found this.1645044437_Screenshotfrom2021-10-0612-52-10.png.70706bb9c282b3043f2c0f12b2ab9649.png

 

 

 

This Switch works for the elevator when it looks like it should do nothing. Thats the elevator to the Yellow Key Card.

 

Thats about all I can see for early game navigation thats spotty. This map is fairly cryptic on direction to go, especially with some doors and elevator shafts not looking like they are anything but a wall. This is like Hexen level cryptic.

 

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47 minutes ago, kalensar said:

 

 

Thanks for the explanation. I see Brutal Doom guns and I go to jumping. Pretty straightforward mistake to make.

 

So then I found this.1645044437_Screenshotfrom2021-10-0612-52-10.png.70706bb9c282b3043f2c0f12b2ab9649.png

 

 

 

This Switch works for the elevator when it looks like it should do nothing. Thats the elevator to the Yellow Key Card.

 

Thats about all I can see for early game navigation thats spotty. This map is fairly cryptic on direction to go, especially with some doors and elevator shafts not looking like they are anything but a wall. This is like Hexen level cryptic.

 

Ah, thank you for the feedback so far!

 

I will see if I can make things more clear.

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13 hours ago, kalensar said:

 

 

Thanks for the explanation. I see Brutal Doom guns and I go to jumping. Pretty straightforward mistake to make.

 

So then I found this.1645044437_Screenshotfrom2021-10-0612-52-10.png.70706bb9c282b3043f2c0f12b2ab9649.png

 

 

 

This Switch works for the elevator when it looks like it should do nothing. Thats the elevator to the Yellow Key Card.

 

Thats about all I can see for early game navigation thats spotty. This map is fairly cryptic on direction to go, especially with some doors and elevator shafts not looking like they are anything but a wall. This is like Hexen level cryptic.

 

Alright, I have gone through the map and I have made the doors, switches and elevators a bit more noticeable. I've done that by making them appear brighter than their surroundings, as well as making the light around them flicker a bit. I've also added some switches for a few elevators, as well as remaking the switch you mentioned previously. I have also disabled jumping in the MAPINFO file, which means that jumping is disabled by default now.

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Sweet. I'll download the new version and try again. =)

 

edit--- Much better. Good job dude.

Edited by kalensar
needed to add info

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Pretty nice map. Looks great and has fun gameplay. It's the first time I see those grenadier guys and the bulky machine gun. Is it a modified version of Supercharge? I was surprised to actually enjoy the stock midi you used.

Edited by game

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44 minutes ago, game said:

Pretty nice map. Looks great and has fun gameplay. It's the first time I see those grenadier guys and the bulky machine gun. Is it a modified version of Supercharge? I was surprised to actually enjoy the stock midi you used.

Thank you!

I think it is a newer update of Supercharge. The grenadiers are really fun to play around with! 

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  • 2 years later...
Posted (edited)

Hey there, @97th Century Fox! Just letting you know that the links for the screenshots are not working anymore. Maybe uploading to a website like imgur.com would be a better choice.

 

Awesome map, btw! :D

Edited by Muleke_Trairao

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2 minutes ago, Muleke_Trairao said:

Hey there, @97th Century Fox! Just letting you know that the links for the screenshots are not working anymore. Maybe uploading to a website like imgur.com would be a better choice.

 

Awesome map, btw! :D

Thanks for reminding me! I was meaning to do that but forgot.

Hard to believe someone found my little wad two years after I released it! Thanks for playing!

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2 minutes ago, 97th Century Fox said:

Thanks for reminding me! I was meaning to do that but forgot.

Hard to believe someone found my little wad two years after I released it! Thanks for playing!

Anytime!

 

I've played it like last year I think, but found the link to it again on Supercharge's main thread. :)

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Alright, I've added a new screenshot link. Nice to look back on this. I started mapping again recently after a decently long hiatus and what finally inspired me was remembering this wad. At first I was thinking of remaking False Paradise for the MBF21 format, but that idea quickly turned into something far greater in scope. Stay tuned.

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