Dusty_Rhodes Posted December 21, 2022 (edited) Alright, hot and ready new build of the wad, come and get it! CHANGELOG: @pcorf the linedefs for teleporting the cyberdemon in Map21 were Boom line actions. I switched them to a one time, monster only teleporter and tested it on PrBoom+ and Sprinkled Doom and it worked perfectly, I hope that's okay. Latest version of Map26 added. Latest version of Map14 added (sorry for the mixup!). Plutonia textures added correctly, thanks @SilverMiner! Map 15 and 16 blockmap lump problem fixed. Both work perfectly now. Architecture and balance changes made to Map05 and Map34 (my maps). Map10 Midi has been replaced with a quieter version, at the request of @Matthias (LiquidDoom) the mapper. Should be everything, it's going smoothly. Thanks again everybody! DOWNLOAD (link will be the OP as well) Community Trunk v9.6.4 (catbox.moe) Edited December 21, 2022 by Dusty_Rhodes 4 Quote Share this post Link to post
PinkFlamingo Posted December 21, 2022 (edited) @Dusty_Rhodes, I noticed in the latest version of the wad (9.6.4) you have the old unfinished version (version 1) of my map (MAP16). Here is version 2. I previously posted it, but you probably missed it: CT_MAP16_Infection_by_PinkFlamingo_v2.rar (also, there are two custom textures, EGBLUEI and EGYELI which were not added to the wad yet) Edited December 21, 2022 by PinkFlamingo 1 Quote Share this post Link to post
Dusty_Rhodes Posted December 21, 2022 17 minutes ago, PinkFlamingo said: @Dusty_Rhodes, I noticed in the latest version of the wad (9.6.4) you have the old unfinished version (version 1) of my map (MAP16). Here is version 2. I previously posted it, but you probably missed it: CT_MAP16_Infection_by_PinkFlamingo_v2.rar (also, there are two custom textures, EGBLUEI and EGYELI which were not added to the wad yet) Man, I'm so sorry about that. I patched it in the wad and have fixed the download. If there's anymore issues, please let me know! Try the link the previous download and it should work. 1 Quote Share this post Link to post
PinkFlamingo Posted December 22, 2022 12 minutes ago, Dusty_Rhodes said: Man, I'm so sorry about that. I patched it in the wad and have fixed the download. If there's anymore issues, please let me know! Try the link the previous download and it should work. No problem. Seems to be ok now. 1 Quote Share this post Link to post
thiccyosh Posted December 25, 2022 (edited) Hello @Dusty_Rhodes , it seems you've still left in the first version of my map (MAP23). Would you kindly switch it out with the new version please? ( I'll provide the new version once again in case you don't have it anymore : https://www.mediafire.com/file/auar89q5nxuojo6/Existence.wad/file ) Have a nice day. Edited December 25, 2022 by thiccyosh broken link 1 Quote Share this post Link to post
Dr. Zin Posted January 22, 2023 Just wanted to check in. MAP13 is taking longer than anticipated, but progress is continuing (if slowly). I don't have any good in-game screenshots (much of the texturing and detail remains to be done), but here's a shot of the layout so far. 8 Quote Share this post Link to post
Dusty_Rhodes Posted January 24, 2023 On 1/21/2023 at 8:51 PM, Dr. Zin said: Just wanted to check in. MAP13 is taking longer than anticipated, but progress is continuing (if slowly). I don't have any good in-game screenshots (much of the texturing and detail remains to be done), but here's a shot of the layout so far. Hey, looks great. Very excited to see how it turns out! 2 Quote Share this post Link to post
xdude_gamer Posted January 24, 2023 6 hours ago, Dusty_Rhodes said: Hey, looks great. Very excited to see how it turns out! I can't believe it's been like a year and a half since we started this. 2 Quote Share this post Link to post
Vladguy Posted January 24, 2023 26 minutes ago, xdude_gamer said: I can't believe it's been like a year and a half since we started this. ...yeah. And IT'S STILL IN THE WORKS! 2 Quote Share this post Link to post
Dr. Zin Posted January 25, 2023 5 hours ago, xdude_gamer said: I can't believe it's been like a year and a half since we started this. Hey, we're just following in the Community Chest tradition! CC3 originally started as a ZDoom project in 2005 that fizzled, then was resurrected as a Boom project almost a year later, and even then fell months behind it's scheduled release date in as the project leaders scrambled to get finished original maps for all 32 slots. I fell by the wayside fairly early on, but CC4's development lasted at least four years. 5 Quote Share this post Link to post
Pechudin Posted January 25, 2023 So uh, this still going? I did not finish adding HMP/HNTR to my map, so I'll add it and possibly spice up the map a bit. 0 Quote Share this post Link to post
Dusty_Rhodes Posted January 25, 2023 5 hours ago, Pechudin said: So uh, this still going? I did not finish adding HMP/HNTR to my map, so I'll add it and possibly spice up the map a bit. Yes, it's still going. I'm basically just waiting on a few maps. That said, I haven't taken stock of everything in a while due to irl responsibilities. I also have to finish Map17 and my sections of Map30. But I haven't had much time to map. I'll take stock this evening and see what needs to be done. 5 Quote Share this post Link to post
xdude_gamer Posted January 26, 2023 On 1/24/2023 at 9:53 PM, Dr. Zin said: Hey, we're just following in the Community Chest tradition! CC3 originally started as a ZDoom project in 2005 that fizzled, then was resurrected as a Boom project almost a year later, and even then fell months behind it's scheduled release date in as the project leaders scrambled to get finished original maps for all 32 slots. I fell by the wayside fairly early on, but CC4's development lasted at least four years. I had a project I started back in like April-June 21 that was based on GothicDM, still in the works and two of the map developers quit the forum, so I'm in a big fix! I've been off for a while so it's good though. Can't wait to see the finished project! 0 Quote Share this post Link to post
pcorf Posted January 26, 2023 I have yet to start work on my third map but will eventually. Just need to wait for the right time. 4 Quote Share this post Link to post
Pechudin Posted February 17, 2023 @Dusty_Rhodes, here is the final version of my map. I do not think much more can be done, nor do I have a special desire to do much more on it. Link: https://www.dropbox.com/s/ja0bh52dddf6gd9/comm_proj5_map11_try2.wad?dl=1 5 Quote Share this post Link to post
OverflowingMocha Posted February 25, 2023 (edited) Hi, I haven't said much on this thread, so I thought it'd be a good idea to give out an update on how things are going for my work for this. I would like to drop the MAP19 slot, I'm still working on MAP32, but everything I've tried for 19 hasn't worked at all, and it's been kinda frustrating me, yknow? And since I haven't been able to make anything for it I would like to leave it open for someone else to do. I hope to get MAP32 done this month or the next one, for now I'll probably stay silent until 32 is complete. :) Spoiler Edit: I've been thinking of just dropping out of this entirely, honestly. It's been quite frustrating to come up with something and I feel like taking these slots and doing nothing has wasted people's time. I really hope what I'm doing for 32 gets done and it's good enough. Edited February 25, 2023 by LGmaire 0 Quote Share this post Link to post
Impboy4 Posted February 25, 2023 (edited) Do you have anything of value in your slots that other mappers might finish for you? Edited February 25, 2023 by Impboy4 0 Quote Share this post Link to post
OverflowingMocha Posted February 25, 2023 Meh, I don't think what I have currently is anything of value, maybe it is for some... But for me it's not really anything. If anyone wants to finish what I got they're welcome to do so, but I doubt anyone would want to, and I don't want to just hand two unfinished maps to someone else and leave the project, seems like a rude thing to do or at least to me. I want at least one finished map made entirely by me for this but if it's not fun at all, I'll accept defeat and leave it at that. 0 Quote Share this post Link to post
Dusty_Rhodes Posted February 25, 2023 3 hours ago, LGmaire said: Meh, I don't think what I have currently is anything of value, maybe it is for some... But for me it's not really anything. If anyone wants to finish what I got they're welcome to do so, but I doubt anyone would want to, and I don't want to just hand two unfinished maps to someone else and leave the project, seems like a rude thing to do or at least to me. I want at least one finished map made entirely by me for this but if it's not fun at all, I'll accept defeat and leave it at that. What kind of problems are you facing? If you feel you have to make a magnum opus that isn't the case. If you need to just make a small map, it's very welcome. Don't let the project be a source of stress for you. 1 Quote Share this post Link to post
OverflowingMocha Posted February 25, 2023 5 hours ago, Dusty_Rhodes said: What kind of problems are you facing? If you feel you have to make a magnum opus that isn't the case. If you need to just make a small map, it's very welcome. Don't let the project be a source of stress for you. I'm not even trying to make a magnum opus, I just want to make something good and everything I have tried isn't. And now I don't really think I can do anything good for this. I guess I could keep trying and not drop 19, but man. It's a bit frustrating right now, but I can still try. 1 Quote Share this post Link to post
Dr. Zin Posted February 25, 2023 IMO it's better to focus on one map and make it the best you can (even if you aren't totally satisfied with it) than trying to put together two and half-ass each. Personally, I've found trying to work on more that one map at once (even if I haven't started the second) gives me mapper's block. I think if you drop the MAP19 slot Dusty shouldn't have too hard of a time finding someone else to work on it. If it makes you feel better, so far you haven't wasted anyone's time. I'm still working on MAP13, and I think there's another 4 maps or so that haven't been submitted yet either. 2 Quote Share this post Link to post
OverflowingMocha Posted February 25, 2023 16 minutes ago, Dr. Zin said: IMO it's better to focus on one map and make it the best you can (even if you aren't totally satisfied with it) than trying to put together two and half-ass each. Personally, I've found trying to work on more that one map at once (even if I haven't started the second) gives me mapper's block. I think if you drop the MAP19 slot Dusty shouldn't have too hard of a time finding someone else to work on it. Hm, I think I could keep 19, finish 32 then do 19, because I can handle making multiple maps at once, just that these two maps for this project really gave me some trouble. Since this is Community Trunk, I'd want something to resemble something from Community Chest's MAP19s or MAP32s. And I think that's the real problem I'm having there. And I think if I focus on 32 first since I do know what to do with that I can do 19 just fine. But with all that said, I'm okay with dropping 19 and focusing on 32, if that's really what I need. Quote If it makes you feel better, so far you haven't wasted anyone's time. I'm still working on MAP13, and I think there's another 4 maps or so that haven't been submitted yet either. Well thank you, it's just that I've been going at this for like, almost 3 months now, and just suddenly going "Yea, I want to leave" after all that time of pure silence just feels so rude to me. But still, thank you. 1 Quote Share this post Link to post
Dr. Zin Posted February 26, 2023 (edited) 58 minutes ago, LGmaire said: Since this is Community Trunk, I'd want something to resemble something from Community Chest's MAP19s or MAP32s. And I think that's the real problem I'm having there. And I think if I focus on 32 first since I do know what to do with that I can do 19 just fine. As someone who was there for CC2 and CC3, I would not get hung up on trying to make maps that "fit" the slot because there certainly wasn't that level of thought being put into the originals. The order of maps in those projects was determined by who was the first person to call a slot. Hell, MAP32 of CC2 wasn't even intended for that slot, it was moved there after being submitted because it exceeded the segs limit and would crash some of the ports of the era. To give some context since you weren't there at the time, Community Chest was originally the yearly Doomworld community project (kind of like the Doomworld Maximum Project is today), though that kind of fell apart when CC3 ended up in development hell. Community members would sign up and put their best effort into making a map, which lead a kind of "box of chocolates" effect where you have everything from beginner's maps (CC2 MAP21, MAP26) to gimmick maps (CC2 MAP23), abstract concept pieces (CC2 MAP24), special effect showcases (CC2 MAP07, MAP29) and even giant puzzle maps (CC1 MAP29). If you want to capture the spirit of CC1 and CC2, you shouldn't try to imitate MAP19 and MAP32, you should instead try to make an interesting Boom map showcasing your skills. Edited February 26, 2023 by Dr. Zin 3 Quote Share this post Link to post
OverflowingMocha Posted February 26, 2023 (edited) 1 hour ago, Dr. Zin said: As someone who was there for CC2 and CC3, I would not get hung up on trying to make maps that "fit" the slot because there certainly wasn't that level of thought being put into the originals. The order of maps in those projects was determined by who was the first person to call a slot. Hell, MAP32 of CC2 wasn't even intended for that slot, it was moved there after being submitted because it exceeded the segs limit and would crash some of the ports of the era. To give some context since you weren't there at the time, Community Chest was originally the yearly Doomworld community project (kind of like the Doomworld Maximum Project is today), though that kind of fell apart when CC3 ended up in development hell. Community members would sign up and put their best effort into making a map, which lead a kind of "box of chocolates" effect where you have everything from beginner's maps (CC2 MAP21, MAP26) to gimmick maps (CC2 MAP23), abstract concept pieces (CC2 MAP24), special effect showcases (CC2 MAP07, MAP29) and even giant puzzle maps (CC1 MAP29). If you want to capture the spirit of CC1 and CC2, you shouldn't try to imitate MAP19 and MAP32, you should instead try to make an interesting Boom map showcasing your skills. Well, I guess I'll start over. Again. That's just so frustrating to read, it makes me not want to do fucking anything anymore. I might as well just give up and fuck off until I decide to do something again. Like, that's just, I'm speechless. I don't want to do fucking anything then, if all I've been doing is trial and error only to be told that I shouldn't do that for good reasons, then I'm just fucking done. All I wanted to fucking do is try again and now when I'm just starting over I fucking have to go at it, again, and I can only be pissed at myself. I suppose if I'll go fuck myself for the next month and just, do something that will end up being half-assed I might as well leave and let anybody better than me take over. Edited February 26, 2023 by LGmaire 0 Quote Share this post Link to post
Dr. Zin Posted February 26, 2023 I'm not saying what you're doing is bad, or that you shouldn't make maps directly inspired by their counterparts in CC1 and CC2, just that you don't to feel limited to directly copying that style. I wasn't trying to criticize your work. 2 Quote Share this post Link to post
OverflowingMocha Posted March 1, 2023 Alright, so, I kinda lost my shit. But I'm feeling better now, I'm sorry about that. I suppose I'll keep 19 and 32, and just start over. Just now I won't feel the stress that I used to have with these. I'll start with 19 since I know what to do for it, and see what I can do for 32, and if I can't come up with anything for it I might either take the time to think about what to do or drop it entirely. Again, sorry about what I said earlier. I hope to not do that again and stay calm next time I say anything on this thread. 0 Quote Share this post Link to post
Dusty_Rhodes Posted March 1, 2023 Just now, LGmaire said: Alright, so, I kinda lost my shit. But I'm feeling better now, I'm sorry about that. I suppose I'll keep 19 and 32, and just start over. Just now I won't feel the stress that I used to have with these. I'll start with 19 since I know what to do for it, and see what I can do for 32, and if I can't come up with anything for it I might either take the time to think about what to do or drop it entirely. Again, sorry about what I said earlier. I hope to not do that again and stay calm next time I say anything on this thread. No worries. Do what you're comfortable doing. I'm looking forward to seeing what you make. 1 Quote Share this post Link to post
Vladguy Posted March 1, 2023 2 hours ago, LGmaire said: Alright, so, I kinda lost my shit. But I'm feeling better now, I'm sorry about that. I suppose I'll keep 19 and 32, and just start over. Just now I won't feel the stress that I used to have with these. I'll start with 19 since I know what to do for it, and see what I can do for 32, and if I can't come up with anything for it I might either take the time to think about what to do or drop it entirely. Again, sorry about what I said earlier. I hope to not do that again and stay calm next time I say anything on this thread. Good luck man. It has been a long time since this project started and honestly, I just wanna see it in a finished state. 1 Quote Share this post Link to post
OverflowingMocha Posted March 5, 2023 On 3/1/2023 at 11:10 AM, Dusty_Rhodes said: No worries. Do what you're comfortable doing. I'm looking forward to seeing what you make. I think I'm done, honestly. I haven't been having any fun mapping, and I already want to drop out. I'm sorry, I really wanted to map for this but in the end I shouldn't have joined. And I decided I should just go let someone else take my slots instead. I wish good luck to everyone else who wants to map for this, but I just don't want to participate on this project with terrible submissions, so I'll let someone else take those now open slots instead. 0 Quote Share this post Link to post
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