Ashurion Neonix Posted October 20, 2021 Whenever I play hexen levels with fog through GZdoom I get this wierd effect where all transparent wall textures (middle) appear black where there should be transparency. Sort of like when you put them on a single sided linedef. This black effect dissapears when I get close to the affected wall. I've tried altering various texture, renderer, and fog settings without any success. My ini file: (yes the username is a joke) gzdoom-N00bularXD.zip 0 Quote Share this post Link to post
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