BENCHY Posted October 29, 2021 1 minute ago, rd. said: Merged. Just bump the existing thread lol it's okay. :P thank you! 0 Quote Share this post Link to post
Degree23 Posted October 29, 2021 Great fun. Things I thought as I went through the map: - Opening area looked great, wish there were more enemies to fight there. - I almost wish I had a few monsters to fight at the end of the SSG bridge, ones that appear and block your path or something. Someone mentioned earlier that there was a big jump in enemies between the last section and this one. That's why I wanted something on the bridge to fight! - You can just let the Cyberdemon clear out both the area it's in, and enemies from the Blue Key room. You could make the switch in the Blue Key room one that you need to shoot, which would force the enemies spawning in. - Final fight was tough, but mainly because I missed the BFG until much later on in the fight! - Music track was awesome. - Map was a lot of fun! 0 Quote Share this post Link to post
BENCHY Posted October 30, 2021 8 hours ago, Degree23 said: Great fun. Things I thought as I went through the map: - Opening area looked great, wish there were more enemies to fight there. - I almost wish I had a few monsters to fight at the end of the SSG bridge, ones that appear and block your path or something. Someone mentioned earlier that there was a big jump in enemies between the last section and this one. That's why I wanted something on the bridge to fight! - You can just let the Cyberdemon clear out both the area it's in, and enemies from the Blue Key room. You could make the switch in the Blue Key room one that you need to shoot, which would force the enemies spawning in. - Final fight was tough, but mainly because I missed the BFG until much later on in the fight! - Music track was awesome. - Map was a lot of fun! thanks for playing man and thanks for the feedback. yeah, I'm aware of most of those issues but I'm probably not going to update this map anymore soz :( but that's mainly because I'm working on a new map and taking into account all the feedback/issues people with this one. Glad you had fun:) 0 Quote Share this post Link to post
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