I'm trying to make an Arch Vile attack that leaves an object behind. The problem is, this object is not subjected to gravity. I've removed the gravity state with Whacked and added an object after it's last frame (tall lamp, just for testing) and sometimes it's spawns on air and even inside the ground.
Question
Darch
I'm trying to make an Arch Vile attack that leaves an object behind. The problem is, this object is not subjected to gravity. I've removed the gravity state with Whacked and added an object after it's last frame (tall lamp, just for testing) and sometimes it's spawns on air and even inside the ground.
Here's the code:
Thing 5 (Archvile attack)
Bits = NOBLOCKMAP+TRANSLUCENT
Frame 310 // (vile attack last frame)
Next frame = 442 // (tall lamp first frame)
My test wad is also attached if someone can take a look, thanks
fire test.rar
Share this post
Link to post
11 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.