vedan Posted October 31, 2021 (edited) Hi, here's an example of a horizontal and a vertical eletric arc which use lights, sounds and sector damage as well. I added a switch to each for (de)activation. The linedef playing the animated arc, ambient audio, lights and sectors need to be tagged. MAP format: UDMF DOWNLOAD Edited October 31, 2021 by vedan 4 Quote Share this post Link to post
Mordeth Posted October 31, 2021 You should mention the port(s) this is targeted for. 1 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.