Peccatum Mihzamiz Posted January 17, 2022 I would like to nominate this wad for the Cacoward for 'Most Edgy Map Titles'. Also: I hadn't yet realized your cubs had made another PUSS map @Death Bear. Heck Yeah! 2 Quote Share this post Link to post
Death Bear Posted January 17, 2022 8 minutes ago, Peccatum Mihzamiz said: I would like to nominate this wad for the Cacoward for 'Most Edgy Map Titles'. Also: I hadn't yet realized your cubs had made another PUSS map @Death Bear. Heck Yeah! Haha! For real, though. And yeah, I'm proud of them for working together on it. I didn't do a whole lot to it, besides teach them how to voodoo doll haha 1 Quote Share this post Link to post
NeilForshaw Posted January 17, 2022 1 hour ago, Death Bear said: E4M2 - Pandemonium of Sewered Bloody Carcasses of Damned Souls – WalterC Wow. So I don't have the longest map name in the megawad XD 2 Quote Share this post Link to post
Peccatum Mihzamiz Posted January 17, 2022 (edited) Also, didn't one of the maps have an even edgier name? edit: nvm I found Antichrist's boner Edited January 17, 2022 by Peccatum Mihzamiz 2 Quote Share this post Link to post
Peccatum Mihzamiz Posted January 19, 2022 I tested Episode 1 on HMP, check it out over here. I also tested Episode 2 and part of Episode 3 on HMP, check it out over here. Nice stuff! Please make Pecca an even happier gamer and include difficulty settings. 4 Quote Share this post Link to post
Peccatum Mihzamiz Posted January 20, 2022 I continued with Episode 3 and also tested the first two maps of Episode 4. All on HMP. Have a look over here. Note to self: add difficulty settings to one of my own maps and make myself an even happier gamer! 2 Quote Share this post Link to post
Peccatum Mihzamiz Posted January 21, 2022 Finished testing Episode 4, check it out over here. Please add difficulty levels folks :) @Jacek Bourne please, no obligatory two-shot Cyberdemon at the start of your map. It's just a middle finger to the player right now: 'lol git gut n00b or you can't play my map'. Probably only 10% of players are going to be able to two-shot so I wouldn't do this. And don't forget that over half of the players who will ever play this mapset will not necessarily know the cheat codes to skip to the next map, so the work by all the mappers after you will go unseen by many players. Also: the map doesn't look Hellish to me at all. The whole thing feels like it caters to a very tiny part of the Doom community and I think that is not the best thing for this megawad. It's a cool map but this is a community project about Hell, not a closed project for very difficult slaughter maps that is targeting Sunder enthusiasts. And I also tested Episode 5, check it out over here. Please add difficulty levels folks :) Wow, over 12 hours of testing all the maps. This megawad was great! I enjoyed it immensely. I have some real favourites: maps by @notTyrone, @muumi, @finnks13, @Danlex and @Pierrot come to mind. There were also some maps that I both loved and hated at the same time like those by @Steve88 and @BoxY, really amazing stuff! Happily surprised by your last map in the set @Walter confetti, that map is just a perfect little jem. Many other weird or perfect little or bigger maps by mappers like @Yumheart, Heich and @Matacrat. Amazing work getting all of this together @Death Bear and a big thanks to all the others that have been working hard on it behind the scenes! Looking forward to future PUSS projects and hoping to see all these mappers (yes, really all of them) return to make many more cool things! Please have a look at my playthrough. Even if you don't agree with any of my comments: I might have found some practical stuff like misalignments, floors that should be damaging but are not etc.. And if possible: approach another tester to also have a look at your map, just to get some more input to make your map even better! 7 Quote Share this post Link to post
Yumheart Posted January 21, 2022 Here's a little update on my map. I fixed the errors that were pointed out in the video (thanks!) and did a bit of rebalancing, idrk what made me think the map was "tight" before, it's a little less generous now: https://drive.google.com/file/d/1TyPouPQs52FDACVEQt2ahE6iuPRF_xkm/view?usp=sharing 2 Quote Share this post Link to post
Death Bear Posted January 25, 2022 I'll be adding in these at some point this week and updating the beta. I highly suggest y'all take to heart some of the advice. I don't imagine it'll be much longer before RC1 at this point, so get your updates in ASAP, if you plan to do so. 3 Quote Share this post Link to post
Yumheart Posted January 28, 2022 (edited) ^^ Final little update to make the map more oppressive. ^^ (Still the same link.) Edited January 28, 2022 by Yumheart 2 Quote Share this post Link to post
Death Bear Posted February 6, 2022 TH1RT3EN: The Final Beta has been added to the OP. I will be updating this to RC1 in ~2 weeks (Weekend of Feb. 18). Changelog: - Updated Maps: Spoiler Misery v2, TH1RT3EN v4, Absence v2, Impaled v4, Cocytus v3, Gates of Chaos v1.3, Under the Flesh v2, Cliff v2, Valley v2, CRIMSON v2, Abstraction v2, Flesh Citadels v2, Dead God v3, Howling v2, Chilling v2, Of Blood, Dwelling, All Death Bear Maps -Several Maps had sky transfers added to them. - Many of these updates reflect difficulty levels added, and some have had COOP considerations added. As this was not a requirement, it varies. - All Secret Exits are accessible now. - UMAPINFO updated, courtesy of finnks13 and myself. - All SWITCHES should work now. (Thanks Pierrot). Still needed updating: Spoiler - Some ENDTEXT needs to be centered. - Exit Wound will be updated to reflect Playtesters and Special Thanks. 3 Quote Share this post Link to post
BluePineapple72 Posted February 8, 2022 E2M1 - Truth, Mercy, and Regret – @MemeMind E2M2 - Chasse-Galerie – @dac E2M3 - Realm of the Dead- @Engired E2M4 - Crypts of Fire - @notTyrone E2M5 - Dwelling of the Corrupted – Unicorn Skull and Doomcat E2M6 - Hell Halls – @Matacrat E2M7 - CRIMSON FORTRESS OF PAIN – @finnks13 E2M8 - Impaled by Anti-Christ’s Boner – @Danlex 6 Quote Share this post Link to post
Death Bear Posted February 10, 2022 Link has been replaced with an updated version of the following: - E2M9 has new sky transfer - MAPINFO fixed, resetting inventory between some levels - CRIMSON FORTRESS OF PAIN v3 Updated 1 Quote Share this post Link to post
BluePineapple72 Posted February 11, 2022 Maps Featured: E3M1 - Sloughs of Ichor – @muumi E3M2 - Hell Awaits – @myolden E3M3 - Under the Flesh - @Engired E3M4 - Misery’s Misery of Misery – @muumi E3M5 - Forest of Hidden Screams – @Peccatum Mihzamiz 3 Quote Share this post Link to post
Death Bear Posted February 12, 2022 Current link updated with new STBAR, courtesy of @Danlex, and a few minor fixes. Into next weekend, I will be making a number of edits for RC1's launch. 3 Quote Share this post Link to post
BluePineapple72 Posted February 12, 2022 (edited) E3M6 - Darkness of the Soul – @Death Bear E3M7 - Abstraction of Torment – @finnks13 E3M8 - Cocytus – @Peccatum Mihzamiz E4M1 - Eighth Lock – @myolden E4M2 - Pandemonium of Sewered Bloody Carcasses of Damned Souls – @Walter confetti E4M3 - Den of Iniquity – @Death BearE4M9 - Flesh Citadels of the Unholy Legion – @muumi E4M4 - Nihilistic Purgatorial Perditiousification – @NeilJohnRips E4M5 - Profanation of a Dead God – @Awall E4M6 - Realm of Chthonic Haematology – @BoxY E4M7 - Of Blood and Stone – @Jacek Bourne E4M8 - Infernal Agony – @El Inferno Edited February 12, 2022 by BluePineapple72 3 Quote Share this post Link to post
Peccatum Mihzamiz Posted February 20, 2022 (edited) I made a video showing off the wad: Edited February 20, 2022 by Peccatum Mihzamiz 8 Quote Share this post Link to post
TheGreenZap Posted February 20, 2022 I’ll definitely be firing this up and checking it out! 4 Quote Share this post Link to post
Meowgi Posted February 21, 2022 IT'S HERE! I can't wait to get some PUSS 7 Quote Share this post Link to post
Steve88 Posted February 21, 2022 Great work everyone hope this wad gets the attention it deserves 👏 👍 5 Quote Share this post Link to post
NeilForshaw Posted February 21, 2022 21 hours ago, Meowgi said: IT'S HERE! I can't wait to get some PUSS Enjoy saying the name of my map XD Be half a stream just there :D 3 Quote Share this post Link to post
Death Bear Posted June 27, 2022 Raising this thread from the dead to announce that we're on idgames now! Hell yeah!!! Thanks everyone for your patience as I worked through this. The idgames version has been updated with various changes and fixes from the last version that was posted here. Congratulations, everyone! 7 Quote Share this post Link to post
Peccatum Mihzamiz Posted June 28, 2022 Congratulations on the release everybody! This project has not just a few but many gorgeous gems in it. I had a blast playing this and can highly recommend it to everybody! Also: a complevel 9 Ultimate Doom megawad? 3 Quote Share this post Link to post
Pistoolkip Posted June 29, 2022 ID games release? Good time to check this out! 4 Quote Share this post Link to post
Pistoolkip Posted June 30, 2022 these maps were recommended by @Peccatum Mihzamiz and are a lot of fun. Great work guys. E3M1 by @muumi E3M2 by @myolden E3M3 by @Engired Intro by my own inner demons 4 Quote Share this post Link to post
Pistoolkip Posted July 1, 2022 E1M7 by @Steve88 E1M8 by @MAN_WITH_GUN @Steve88 the first time I played your map I had a bug. I shot the first eye and the pinkies appeared, but the lift with the green armor didn't rise, even after repeatedly shooting the eye. On my second playthrough I had no issues. You can, however, activate the switch near the barons from down in the lava pit, and that breaks the sequencing of the map. 0 Quote Share this post Link to post
LadyMistDragon Posted July 4, 2022 I don't know if you were notified, but the list of gimmicks doesn't seem to be present in the text file 0 Quote Share this post Link to post
Death Bear Posted July 4, 2022 1 hour ago, LadyMistDragon said: I don't know if you were notified, but the list of gimmicks doesn't seem to be present in the text file Originally, I didn’t think it necessary to list out every possible gimmick in the text file, but as I have observed a tradition of Blue adding the rules into past event text files, I’d begun to amend this. Perhaps in years ahead it may provide context. Cheers! 2 Quote Share this post Link to post
LadyMistDragon Posted July 30, 2022 Just finished this. My god, apart from a few maps (and I feel that might be personal preference) the quality here is astounding! I liked how you decided to put a DBP-style credits map at the end. I'd almost argue this is overall better than much of that storied collection. 3 Quote Share this post Link to post
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