ChestedArmor Posted November 9, 2021 (edited) I've taken it to my personal quest to complete the Doom II roster in terms of items, monsters and weapons. (Obviously this is just my opinion) Things I want to add (for now) are: - Quad damage (done) - Small flying monster (done) - Plasma weapon zombie - Pinky variant that is a legitimate threat (a.i. faster or more health) (done) - Granade launcher/ throwable bombs or dynamite - some friendly monsters - Camicaze Because I suck at coding, I've only managed to make a Pinky with more health, but thanks to other mods, Quad damage and small flying monsters are off the list. If you know some mods that complete my list or have ideas to add, let me hear them. When Im done or satisfied with the result, I'll add a Wad with the additions and credits to the modders. Edited November 9, 2021 by ChestedArmor 0 Quote Share this post Link to post
SMG_Man Posted November 9, 2021 If you've never checked it out before, Realm667 has pretty much all of these things available as individual resources. You can compile the ones you want into a single WAD using SLADE 1 Quote Share this post Link to post
ChestedArmor Posted November 11, 2021 Oh. I feel kind of stupid now. Even if I shouldn't because I literally joined the doom community this year and don't know shit about it. Maybe it's just because of my overcompitence, who knows.... 0 Quote Share this post Link to post
SMG_Man Posted November 11, 2021 Don't feel bad about it. Besides, figuring out how to make these things work on your own will undoubtedly be a help to you later on down the line. 0 Quote Share this post Link to post
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