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Organization


Chipper35

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I'm frustrated....... between downloading all manner of WADS and assorted maps etc. etc. I've made an utter spider web of a mess!

 

Can anyone share how they organize their stuff?? I like:

 

A. To mess around with Doom Builder

B. Play assorted WADS and TC's

C. Play fairly 'standard' stuff (e.g. Smooth Doom, Beautiful Doom etc.)

D. I sometimes can even get my head straight enough to use ZDL at times. 

 

 

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It's fairly easy: start at the beginning !!

 

For starters, I have everything situated within my F:\GAMES\ZDOOM folder, which the root only contains the latest ZDoom release and all the IWADs I have. Every other source port has its own folder within the GAMES\ZDOOM folder with either the *.INI modified to look one folder up or I had to create a *.BAT in order to point the source port to the right IWAD (major failure from many developers here, see (1)). The same goes for third party wads, my own wads, editors and other utils such as nodebuilders and such. Each and everyone has its own folder so that I can easily find what I am looking for and keep my stuff organised.

 

 

 

(1) This is what I believe is a major design flaw in many source ports, is that the port is by default not looking for the IWADs one folder up. If you have a DOOMDIR\GZDOOM folder structure and all the IWADs are stored in the DOOMDIR folder, GZDoom and any other port will only look within its own folder in which they won't find a single IWAD. For ZDoom and deratives, it can be 'fixed' by adding "Path=.." into your *.INI file ([IWADSearch.Directories]) but more stricter ports that don't use an *.INI file, will have to resort to "-iwad ..\<wadfile>.wad". Apperantly, I am the only one who has organised it in this fashion, since a suggestion made ZDoom forums was immediately shot down . . .

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6 hours ago, Apprentice said:

(1) This is what I believe is a major design flaw in many source ports, is that the port is by default not looking for the IWADs one folder up. If you have a DOOMDIR\GZDOOM folder structure and all the IWADs are stored in the DOOMDIR folder, GZDoom and any other port will only look within its own folder in which they won't find a single IWAD. For ZDoom and deratives, it can be 'fixed' by adding "Path=.." into your *.INI file ([IWADSearch.Directories]) but more stricter ports that don't use an *.INI file, will have to resort to "-iwad ..\<wadfile>.wad". Apperantly, I am the only one who has organised it in this fashion, since a suggestion made ZDoom forums was immediately shot down . . .

Most source ports will support either the DOOMWADDIR or DOOMWADPATH environment variables: https://doomwiki.org/wiki/Environment_variables

Edited by Shepardus

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