Senor Cacodemon Posted November 20, 2021 Just came to ask the question, I just say\w a topic about an awesome doom death so I want you guys to tell us your worst deaths 1 Quote Share this post Link to post
Hawk of The Crystals Posted November 20, 2021 The worst death is dying to the most piss-easy enemies even on ITYTD. No, I'm totally not projecting, I totally wasn't garbage even at the easiest difficulty years ago. 10 Quote Share this post Link to post
D4NUK1 Posted November 20, 2021 Ultra Nigthmare runs, dying for just letting you down you guard in a "easy" situation to breath. 2 Quote Share this post Link to post
Foodles Posted November 20, 2021 falling into a damaging pit from which there is no escape 11 Quote Share this post Link to post
Xaser Posted November 20, 2021 My submission for "worst" and "best" is the same: 39 Quote Share this post Link to post
act Posted November 20, 2021 There's a few axes that determine if a death is horrible. Pain is the obvious one; painlessly dying is much preferable then dying in agony. Another is speed. If you die slowly, whereas you can feel the effects of dying that differ from not dying (Such as pain, weakness, other ailments, etc.) for a longer period of time, that'd be a worse death than instantly dying, not consciously perceiving any of the effects. Finally you have the factor of glory. Dying in combat is something that seems much preferable to dying by accident. For example, if you were to die trying to beat the hell out of someone who was shooting up your workplace/school/whatever, that'd be preferable then slipping into a wood chipper and being instantly killed. The former would end in you being venerated as a courageous hero, the latter being a horrible tragedy that would at most bring new regulations for workplace safety. So, taking those into account, I think Foodles' idea of dying from a damaging pit where you can't escape is a horrible death. It's clear you're dying slowly, you're clearly feeling pain, and you literally died by falling into a pit. 8 Quote Share this post Link to post
P41R47 Posted November 20, 2021 (edited) 6 minutes ago, Xaser said: My submission for "worst" and "best" is the same: Someday, good Xaser, there will be a new standar of art. The art of dying by self-rocketing. You already know you will be the messiah of that vanguardist art movement. Edited November 20, 2021 by P41R47 5 Quote Share this post Link to post
Senor Cacodemon Posted November 20, 2021 7 minutes ago, Xaser said: My submission for "worst" and "best" is the same: Words cannot express how sorry I feel 5 Quote Share this post Link to post
Senor Cacodemon Posted November 20, 2021 13 minutes ago, Foodles said: falling into a damaging pit from which there is no escape True though 2 Quote Share this post Link to post
Reisal Posted November 20, 2021 Dying in any means with your field of view right in front of a medkit, taunting you. 5 Quote Share this post Link to post
RonnieJamesDiner Posted November 20, 2021 Being at anywhere between 70-80 HP (feeling safe and confident), and eating an 80 damage Rev rocket always has a special kind of sting to it. 13 Quote Share this post Link to post
Andromeda Posted November 20, 2021 Being caught by a slow crusher. 13 Quote Share this post Link to post
Lippeth Posted November 20, 2021 Getting trapped in a corner like Pac Man is pretty aggravating. 9 Quote Share this post Link to post
Stupid Bunny Posted November 20, 2021 The worst is when I’ve been scraping by with like 12% health, surviving against all odds, and then I see my salvation, a soulsphere or megasphere or berserk or something…but then, in my relief and excitement and desperation, I charge at it, overextend myself, and get killed inches before I can nab it. After being careful and controlled for so long, the hardest thing is keeping it up for that critical last few seconds. 8 Quote Share this post Link to post
MFG38 Posted November 20, 2021 1 hour ago, Xaser said: My submission for "worst" and "best" is the same: Quote Video description: playtesting my own map, no doubt. D: Is that by chance a BTSX3 map? c; 2 Quote Share this post Link to post
spd7693 Posted November 20, 2021 Shooting yourself with the rocket launcher, especially if on the last enemy and while shooting at a pinky, willingly or not. And even more, if the pinky survives the rocket! That narrowly beats a revenant homing missile - about 80% of my deaths in all of my years playing Doom are against revenants - and a lost soul. 1 Quote Share this post Link to post
thiccyosh Posted November 20, 2021 Here are some of mine: Getting sniped by a Zombieman with you only having 10 health and you were two steps away from a berserk. Hiding in a crammed cave and blowing yourself up because some absolute asshole of a stray Lost Soul decided to park his ass behind some Caco corpses. (I even have a Demo of it!) d_runnin to the welcoming arms of a sea of Barons and Hell Knights because of buggy inputs on your keyboard. (Also have a Demo of it) Losing a punching match to a Fatso during a 53 minute run because you ran out of ammo and don't want to deal with Archies with only Berserk. (Yep, even for that I have the demo.) I'm only keen to see what other horrible and entertaining deaths I will get to see when playing Doom. 3 Quote Share this post Link to post
Arrowhead Posted November 20, 2021 Getting grievously injured, knowing you have to cross a huge hurtfloor section, and only having 10 health... I've always found that the most frustrating way to die. 1 Quote Share this post Link to post
Wavy Posted November 20, 2021 (edited) Falling into a hurtfloor and you can't find the teleporter, stairs, or lift to get back up. However, when you do find it, you've got low enough health for you to die from the hurtfloor. Edited November 20, 2021 by Wavy 5 Quote Share this post Link to post
Capellan Posted November 20, 2021 My nomination: dying to a hurt floor while wearing a radsuit, due to the glitchiness of -20/-10 floors. 10 Quote Share this post Link to post
Stupid Bunny Posted November 20, 2021 4 minutes ago, Capellan said: My nomination: dying to a hurt floor while wearing a radsuit, due to the glitchiness of -20/-10 floors. Definitely this, although in the interest of being pedantic, this is very deliberate and very much not a glitch ;3 4 Quote Share this post Link to post
Wavy Posted November 20, 2021 (edited) 9 minutes ago, Capellan said: due to the glitchiness of -20/-10 floors. It's not a bug. It's actually hardcoded to have a 2.3% of penetrating through a radsuit. Whoever at id Software thought that was a totally good idea will be getting a very strongly worded email. Edited November 20, 2021 by Wavy 5 Quote Share this post Link to post
Maximum Matt Posted November 20, 2021 A few have said inescapable damaging pits, I know of worse: inescapable damaging pits that have an item in them to lure you in. Another asshole trap is the button on the wall that does nothing except drop the ceiling down on you 9 Quote Share this post Link to post
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