Astro X Posted November 21, 2021 What are you guys' favourite sounds in the classic Doom games? And least impressive sounds? I go with the arachnotron death for best and the chainsaw sounds for worst. 1 Quote Share this post Link to post
SMG_Man Posted November 21, 2021 (edited) Plasma gun and the SSG both have great sounds The chaingun on the other hand... man, it could've used a unique sound. The pistol sound is just so puny. edit: Monsters, how could I leave the monsters out Love the Baron/Knight noises. Their wakeup and death sounds are amazing. Least satisfying... hmm. Honestly, all the monster sounds are at least like, B or A tier. None of them are bad imo. Only thing is that they could use a few more roaming sounds to vary it up a bit. Edited November 21, 2021 by SMG_Man 4 Quote Share this post Link to post
jerk-o Posted November 21, 2021 Favorite: DSPDIEHI Least: DSNOWAY 1 Quote Share this post Link to post
ReaperAA Posted November 21, 2021 The "BOOM-clack-click-cluck" of SSG. 5 Quote Share this post Link to post
Widosm Posted November 21, 2021 On 11/21/2021 at 4:12 AM, SMG_Man said: Plasma gun and the SSG both have great sounds Expand I second this. Also, for some reason, the doors sound nice. 1 Quote Share this post Link to post
Gibbon Posted November 21, 2021 I've always loved the how the imp snorts when killed.. especially after a shotgun blast. 2 Quote Share this post Link to post
Cilian Posted November 21, 2021 I like the sound of punching, but when you punch zombies with berserk and they crunch it's a whole level above. All enemies' death sounds are nice, I like zombies' and arachnotrons' the most I think. Shotgun and super shotgun sounds are very nice too. 2 Quote Share this post Link to post
RakshaTheCat Posted November 21, 2021 On 11/21/2021 at 4:12 AM, SMG_Man said: The chaingun on the other hand... man, it could've used a unique sound. Expand This has always been a mystery for me, why it was done that way? Especially since even wolf3d had way more satisfying chaingun sound I think? 2 Quote Share this post Link to post
Doom-X-Machina Posted November 21, 2021 Room full of shotgunners going nuts... music to my ears... Always loved the "brrrrrrrrrrrrr" the Cacodemons make when fall to a heap on the floor. 2 Quote Share this post Link to post
Maribo Posted November 21, 2021 The Archvile wake-up sound is my favorite, it's such a distinct noise. The Pinky/Spectre wake-up sound is kind of basic on its own but when there's a ton of them that wake up at once, it sounds really thick and chunky, I like it a lot. It has the opposite effect of a ton of Revenants waking up to my ears. And for a third, my favorite weapon sound is the BFG firing. Music to my ears. Worst has to be the aforementioned Revenant wake-up noise, but only when it's a ton of them, because it's genuinely discomforting to the ears. Runner-up has to be the original plasma sound, again for loudness. Discounting loudness reasons for the worst, I'd just go with the chaingun sound for sounding flat and boring. 3 Quote Share this post Link to post
kvothesixstring Posted November 21, 2021 Pinkies being super-shotgunned is Doom ASMR. 2 Quote Share this post Link to post
Shepardus Posted November 21, 2021 The clack of a revenant's death is among my favorites. Pinkies and arch-viles also have good death sounds. 0 Quote Share this post Link to post
Bri Posted November 21, 2021 Arachnotron death. It's even more satisfying when multiples of them die and you hear the sound in stereo. :P 1 Quote Share this post Link to post
Valboom Posted November 21, 2021 (edited) Revenant,Archvile and Arachantron death,and SSG. Edited November 21, 2021 by Valboom 0 Quote Share this post Link to post
Gibbon Posted November 21, 2021 On 11/21/2021 at 6:03 AM, RakshaTheCat said: This has always been a mystery for me, why it was done that way? Especially since even wolf3d had way more satisfying chaingun sound I think? Expand Likely space reasons. Each new file could have pushed the space required onto another floppy disk, thus increasing the cost of distribution and lowering profits (if not increasing the price of the game). Revenants, imps, chaingunners and shotgunners all use the same 'ouch' sound. Probably for the same reason. Wolf3D was a smaller game with less detailed textures. 3 Quote Share this post Link to post
Hawk of The Crystals Posted November 21, 2021 The arachnotron's death sound, but when you kill it with a super shotgun. 2 Quote Share this post Link to post
Wavy Posted November 21, 2021 (edited) Already said this a while ago (I can't find the thread), but killing an Arachnotron with the SSG is pure eargasm. Edited November 21, 2021 by Wavy 0 Quote Share this post Link to post
Teo Slayer Posted November 21, 2021 Two of them: Arachnotron death sound Super Shotgun reload sounds 1 Quote Share this post Link to post
Mr. Alexander Posted November 21, 2021 The SSG always sounds great. Doom's shotguns set high expectations for what shotguns should sound and feel like in video games, after all. I like the Baron of Hell's wake-up noise. It's surprising and snaps you to attention without brutalizing your ears like the skeleton scream does. 1 Quote Share this post Link to post
thiccyosh Posted November 21, 2021 DSVIPAIN (Arch-Vile pain) and DSVILDTH (Arch-Vile death) / the Archie in general. And also DSMNPAIN (Mancubus pain) and DSPDIEHI (Player alternative death scream) with a hint of DSSLOP (gibbing). I love those sound sfx. Great stuff. 0 Quote Share this post Link to post
Biodegradable Posted November 21, 2021 (edited) The mighty car door THUNK of the SSG blast and the sounds of the Mancubus's body melting and the Arachnotron's robot legs breaking down upon death. Also the sounds of the zombies dying, specifically the one that sounds like, "Bruwoolg!" Edited November 21, 2021 by Biodegradable 1 Quote Share this post Link to post
CrocMagnum Posted November 21, 2021 That sound when you pick up "Armor", it's so...crunchy. A very satisfying sound. Even more so in the Quake games. ^^ 1 Quote Share this post Link to post
BetelgeuseSupergiant Posted November 21, 2021 Arachnotron death and Arch-vile sounds, when he searching player 1 Quote Share this post Link to post
Cilian Posted November 21, 2021 I remembered what's the worst sound: Arachnotrons walking behind walls and being unkillable at the moment, you know I'm right 0 Quote Share this post Link to post
Noiser Posted November 21, 2021 Satisfying: - Arachnotron death is very satisfying indeed. - Pinkies, I like how you can hear then failling on the ground. - Revenants and their bone crushing death. - Regular shotgun fire and cocking. Cool: - Cacodemon dying is very funny - Arch-Vile laughter - Rocket Launcher fire sound - AAAAAAAAAAAA 2 Quote Share this post Link to post
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