mmx Posted December 9, 2021 I was wondering if there is any tool able to export geometry and textures from Doom Maps to Blender, so they can be re-exported and used in other game engines? Godot, for example. 3 Quote Share this post Link to post
Mr.Rocket Posted December 10, 2021 (edited) I tried this actually about a week ago, though I wasn't able to export the textures. ~ although, it could still be texture/painted in something like Sculptris or Zbrush. ~ mainly so the obj will have an embedded uv or texture map information.. I used UDB and exported an old map I made as a .obj then later loaded it up in Gzdoom. From that point I just applied a random texture to the model so I could see it in game. It should load up in blender too since it supports importing as .obj. Here's a quick test: A shot of the map I exported as a .Obj from UDB: A shot of the map as an .Obj model imported into Blender: Edited December 10, 2021 by Mr.Rocket 3 Quote Share this post Link to post
mmx Posted January 7, 2022 Thanks for the help! I've tried it and having the geometry is a great first step! It's quite clean as well. 1 Quote Share this post Link to post
Doomkid Posted January 8, 2022 On 1/25/2019 at 7:05 AM, Dwaze said: Apparently GZDB (Bugfix) also exports .mtl (material info) along the .obj. When you import the .obj into blender it automatically loads that mtl file. If you have checked the box "Export textures" everything should be textured in blender. I think the uv's are stored in the obj but textures/materials aren't if i'm not mistaken, so you need the mtl for an obj. Pretty neat! I know nothing about .obj files, but looks like this guy managed to export them with textures too? Might be useful! 1 Quote Share this post Link to post
Dexiaz Posted January 8, 2022 This is how I've turned E1M1 to 90 degrees. But originally this export feature was designed for tasks like @mmx asked. 0 Quote Share this post Link to post
mmx Posted September 15, 2023 Bumping with this other tool, for future people reading this thread: https://github.com/jminor/omgifol/blob/master/demo/wad2obj.py 0 Quote Share this post Link to post
Kappes Buur Posted September 19, 2023 https://docs.google.com/document/d/1R1UWigq-PFN2-P4NzjjP1dGl88HnaHCpA5AVTD4IKpw/edit?pli=1 0 Quote Share this post Link to post
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