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The 2021 Cacowards


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I forgot this earlier, but @rd. just happened to make a post that had at least one thought I was thinking. If the Dootwards get expanded next year, I'd like to express my interest in writing a little something for them.

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1 hour ago, Steve D said:

2022 is just around the corner, Doomers. I'm betting it's going to be almost as good as 2021. :)

 

To be honest it might be actually slightly better.

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I was late to notice it, but delighted and honoured to see my mapset Sucker Punch 2 included in the 21 More for '21 section - thanks again @Major Arlene for the writeup. I think that for the first time, Doom mapping really "clicked" with me while making those nine maps. it has been a pleasure to see numerous people playing the set and making demos, streams, and videos. I plan to work on Sucker Punch 3 and to release it in 2022.

 

It was also a nice surprise to see a screenshot of my map "Sand Trap", a contribution to RAMP. @DavidN did an extraordinary job with organising, guiding and documenting that project so congratulations again from me.

 

The Cacowards are such a unique thing which are integral to what makes the classic Doom community special. Huge thanks to all those who make it possible, and sincere congratulations to all the winners, runners-up and mentions.

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Well done to all who made the cut. I admit it was a quiet dream of mine to maybe end up somewhere on that list I've read so many times over the years, but I've only started mapping and released a few of my own maps this year, and none of them have been especially outstanding really. Even if one of the CPs I'd took part in had made it that would have blown my mind a little bit, as conceptually I felt they were all very interesting and worthy of recognition due to the work of everyone involved. 

 

Anyway, it's not a competition and my takeaway from it all is to keep doing what I'm doing. Except better! Hopefully....lol

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There is so much of stuff.

Am I the only who has hard time even keeping track of all those wads, let alone playing them?

Is it even possible to stay sane after killing so many demons after those years?

Could you just make a little less, maybe?

 

Still very good stuff and GZ for the awards.

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About the speedrun section , I'm pretty surprised there is no mention about JCD's first ever made D2all nm100s on Plutonia. The demo was recorded during december just after the cacowards 2020.

 

 

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On 12/17/2021 at 11:33 PM, Major Arlene said:

I'll echo this as well, if you're making things for the sole purpose of getting awards you'll end up sorely disappointed pretty much every single time. Make things because you love to do it, or you want to improve a skill. Creative works are a highly intrinsic process, and while validation is nice, it shouldn't be the only reason you make maps.

Can't wait for a new genre of creative projects to spawn here called "Caco Baits" ;)

Edited by MS-06FZ Zaku II Kai

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On 12/14/2021 at 4:50 PM, Roofi said:

About the speedrun section , I'm pretty surprised there is no mention about JCD's first ever made D2all nm100s on Plutonia. The demo was recorded during december just after the cacowards 2020.

I had to be economic with space - and the sidebar is still extremely long and sort of breaks the page flow. I skipped over the nm100s movie, because it's a rarer category and I skipped Arby's Sunder max, because it misses two monsters, even though not by his fault. I'd have to add some extra explanation for either of them, which would be even more words and longer sidebar. I apologize for that, but space constraints were a real worry.

 

In fact, before any further expansion of the music award, I'd much prefer giving a more formal upgrade to the speedrun section.

Edited by dew

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3 hours ago, dew said:

I had to be economic with space - and the sidebar is still extremely long and sort of breaks the page flow. I skipped over the nm100s movie, because it's a rarer category and I skipped Arby's Sunder max, because it misses two monsters, even though not by his fault. I'd have to add some extra explanation for either of them, which would be even more words and longer sidebar. I apologize for that, but space constraints were a real worry.

 

In fact, before any further expansion of the music award, I'd much prefer giving a more formal upgrade to the speedrun section.

 

I can't say it should be like this without knowing how heavier the workload would become, but I believe the Cacowards have reached a point where you can't shove something this big and this interesting in a long sidebar, and I'd be all for speedrunning to get its own section and highlight the most impressive records set during the year. And that goes for a lot of sidebar stuff - in my ideal Cacoward, sidebar writing would be for supplementary material (like you already do for the mods and deathmatch section) and for less serious writing meant to lighten up the 'zine a bit.

 

But once again, this is more work, I can get why the writers would be a bit iffy on having the thing be bigger and bigger.

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Basically the whole salt mine and resultant highlight posts come down to this:

  • Getting a Cacoward is an awesome gesture of recognition.
  • Getting mentioned in the Sidebar is an awesome gesture of recognition.
  • Getting referenced for a Mordeth award is an awesome gesture of recognition.

Simply put, being mentioned on the Cacowards pages at all is an awesome gesture of recognition.

 

Trust me, i know.

 

Spoiler

Thanks once more @Not Jabba for that. It might be of no relevance to anyone, but it made the world for me, and it still does to this day.

 

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No new megawad from me this year, but thanks to my participation in Jimmy's contest, I have now been awarded the elite title of a Someone. Now I'm truly among the best of Doom modders.

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On 12/20/2021 at 1:16 AM, dac said:

 

I can't say it should be like this without knowing how heavier the workload would become, but I believe the Cacowards have reached a point where you can't shove something this big and this interesting in a long sidebar, and I'd be all for speedrunning to get its own section and highlight the most impressive records set during the year. And that goes for a lot of sidebar stuff - in my ideal Cacoward, sidebar writing would be for supplementary material (like you already do for the mods and deathmatch section) and for less serious writing meant to lighten up the 'zine a bit.

 

But once again, this is more work, I can get why the writers would be a bit iffy on having the thing be bigger and bigger.

 

Maybe one possibility would to have an award, like 'Speedrunning Event of the Year' with a write-up of a paragraph or two about the most impressive record of the year, which could be on top of the current compendious summary, or maybe even instead of?

 

I wouldn't want the Cacoward panel to feel overwhelmed in terms of workload either, it's already a huge effort that is greatly appreciated. Perhaps it's a question of where to draw the line between the Cacowards being an annual awards feature (its ultimate primary role) vs. a summary of what happened in the Doom community over the year.

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to sum up the "you should do x" thing-

1. we aren't Narnia or a grocery store with extra write-ups or energy for write-ups tucked away somewhere. as said, this is a volunteer effort that basically becomes a part time job (and many of us work full time jobs on top of that).

2. you should do the thing instead if it's something you really desperately need to see- the awards are awards, not necessarily a full-on summary of everything that's happened over the year, which may give that impression with some of the sidebar articles, but the sidebars are things we know how to judge/write about.

 

bonus: the sidebars are just as relevant as the rest of the awards. if you're salty about something in the sidebars not being on the wiki then add it. we're not an all-encompassing be-all end-all for everything Doom. we write about the stuff we think is cool. if there's a thing we missed then please by all means write about it.

I can't stress enough how much I would love for you guys to begin your own threads or other content about this stuff.

 

can't guarantee any of it would be stickied but if it's high-quality discussion it will maintain itself for a good long while (maybe even the whole year!)

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21 hours ago, Horus said:

I wouldn't want the Cacoward panel to feel overwhelmed in terms of workload either

This kind of sums up why, in my humble opinion, many of the "suggestions" given, short of being unwelcome, are certainly inapplicable :) There's more than just the cacowards for bringing light to content made each year, or doom content in general, and we ourselves are the first ones not to be involved in just the cacowards. So I wholeheartedly support arlene's statements, be the change you want to see in the world, there's much unexplored potential in what could be covered via threads, blogs, video essays, and whatnot.

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7 hours ago, Dynamo said:

This kind of sums up why, in my humble opinion, many of the "suggestions" given, short of being unwelcome, are certainly inapplicable :) There's more than just the cacowards for bringing light to content made each year, or doom content in general, and we ourselves are the first ones not to be involved in just the cacowards. So I wholeheartedly support arlene's statements, be the change you want to see in the world, there's much unexplored potential in what could be covered via threads, blogs, video essays, and whatnot.


Fair enough. I should clarify that my suggestions are not meant as a “you should do X”, I have no expectations as to whether they will or won’t be implemented, but I just mentioned them as a potential idea that came to my head.

 

However, I appreciate that these kind of suggestions, without substantiation and/or related contributions, are unhelpful given that the awards are already very big and take a very long time to write, so I apologise and will refrain from making any further such suggestions.

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  • 5 weeks later...

This was discussed internally, and you should not expect the 2022 awards to be even bigger than last year's. The feature will stick to a scope that one group of people can reasonably cover. 


So if you want to see specialist recaps that showcase an even larger number of gameplay mods, or soundtracks, or ports/utilities, go ahead and do any of that. Nothing is stopping people from doing that.

 

It obviously would be good for more than one group of people to be doing meaningful, effortful yearly recaps that can be read as supplements or alternatives to the Cacowards. (That extends to wads and levels too.) Saying "hey, you one group of people, do all the work" ultimately isn't very feasible.

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