Guardsoul Posted December 12, 2021 (edited) The time has come... Following the legacy of my previous remake (E1M3 - Toxin Refinery Remake) back in 2019, I decided to make another one following the same rules: I am not allowed to place anything in the map (monsters or items) that was not present in the original. And the result was this, an atmospheric remake that tries to capture the suspense (pun intended) and darkness of the original Phobos Lab from 1993 but making use of advanced UDMF features such as 3D floors, dynamic lights, portals and much more! Every corridor and room has been scaled up and given a modernized look bringing a sense of a believable place without sacrificing the gameplay. In addition to that, the map is accompanied by a fantastic track created by our talented musician @Jimmy, so make sure to turn the volume up to get the best experience possible! Shout-out to the testing team ( @Bridgeburner56, @Major Arlene, @Remmirath, @CyanoBlugron, @Jimmy, @Nevanos, @Numnzel, @Gardevoir and @Dragonfly ), this map wouldn´t be the same without your feedback! Some screenshots: Frequently asked questions: What IWAD should I use to play the map? This map will replace E1M5 so The Ultimate Doom IWAD is the way to go. The map is also configured to select it automatically for you. Will this be mod compatible? This is just a map with some minor sfx, new textures and music so it should be compatible with all mods as long as they don´t break the scripts. Have you planned any other remakes for the future? There is another one coming very soon... Stay tuned! What should I use to run the map? GZDoom 4.5 or above with dynamic lights, shadowmaps and brightmaps enabled. Jumping and crouching are allowed. Download link? Sure!: https://drive.google.com/file/d/1hzjUfkbyIG5dhg4qWZ469ihslzCOrPZI/view?usp=sharing Changelog Removed instakilling fan Minor difficulty tweaks Added back the computer area map Added a new way to tell the player that some grates are shootable (hopefully now it´s clear enough!) Minor texture fixes And if you haven´t played it yet, give the E1M3 remake a go as well! Edited December 18, 2021 by Guardsoul Version 1.1 released 56 Quote Share this post Link to post
Biodegradable Posted December 13, 2021 Really lovely work, Guard. The visual overhaul is tastefully done and your new additions to the level complement the original design incredibly well. I also loved the use of ambient and miscellaneous sound effects from Duke3D to make me feel like a little kid again playing this. Terrific stuff. Now I've just got to check out your E1M3 remake next! 4 Quote Share this post Link to post
Kan3 Posted December 13, 2021 I just hope I'd be alive to see the entire doom 1 made like this *_* This is just wonderful. I'm impressed that (imo) you managed to recreate this map "better" than the Doom 3 community, that recreated it years ago, with obviously Doom 3 engine etc.. Speechless. 2 Quote Share this post Link to post
Jimmy Posted December 13, 2021 Was a pleasure to work on the music for this incredibly well-done remake of a classic map. Go play this! 9 Quote Share this post Link to post
Sectorslayer Posted December 13, 2021 Gorgeous! I’m a sucker for Episode 1 recreations. And you did it exceptionally well. I like how everything looks and feels like the original, just a tiny bit different and, obviously, a heck of a lot refined. A whole episode of this please! 1 Quote Share this post Link to post
Guardsoul Posted December 14, 2021 22 hours ago, Kan3 said: I just hope I'd be alive to see the entire doom 1 made like this *_* This is just wonderful. I'm impressed that (imo) you managed to recreate this map "better" than the Doom 3 community, that recreated it years ago, with obviously Doom 3 engine etc.. Speechless. Fun fact: I actually took several looks at the E1M5 CDoom3 team made back in the day to see how they interpreted some areas. Also, as I mentioned in the first post, there is another Ultimate Doom map remake coming very soon! 2 Quote Share this post Link to post
Deadwing Posted December 14, 2021 Fantastic work, really awesome architecture with lots of small elements, such as sound effects and graphical effects. Loved how the layout was similar to the original map and yet so different! The MIDI remix was great too! 3 Quote Share this post Link to post
Clippy Posted December 16, 2021 This was a delightful enhancement to a cherished memory how nostalgic and the atmosphere is amazing - wonderful tribute to a classic I can't say enough good things 5 Quote Share this post Link to post
BetelgeuseSupergiant Posted December 18, 2021 Finally, i waited this! Soon i definitely play this map! 1 Quote Share this post Link to post
Guardsoul Posted December 18, 2021 New version 1.1 has been released! Download link is the same and changelog added to the first post. 3 Quote Share this post Link to post
BetelgeuseSupergiant Posted December 18, 2021 (edited) I throughed this map. This is awesome, detalisation on a great level. Atmosphere is really better then on your E1M3 remake! Edited December 18, 2021 by BetelgeuseSupergiant 1 Quote Share this post Link to post
Teo Slayer Posted December 18, 2021 Just completed this remake with BDPlatinum. I can say I really enjoyed it, it creates a very amazing atmosphere. I gotta check the E1M3 now 2 Quote Share this post Link to post
ZeMystic Posted December 23, 2021 Dude, this looks awesome oml. That out doors area, especially, this is fantastic work. 1 Quote Share this post Link to post
DarkIceCyclone Posted December 23, 2021 Welp, you made Phobos Lab a new lover for a lot of people here. It was one of the maps I hated the most. You managed to make it in a way that I actually like it. Well done! 1 Quote Share this post Link to post
BetelgeuseSupergiant Posted May 25, 2022 Wow, this looks really better with lowered brightness 1 Quote Share this post Link to post
Custom Longplay Posted March 29, 2023 Project Brutality 3.0 - The Ultimate Doom - Map: #0012 - E1M5 - Phobos labs Remake - [4K60ᶠᵖˢ] 0 Quote Share this post Link to post
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