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Missile sprite not appearing (Fixed)


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I'm having a issues with a projectile's sprites not appearing in game, I've tried a bunch of different ideas but I've ran out.

 

have I missed something obvious?

Spoiler

Sprite "INK1A0", 16, 16
{
    Offset 10, 10
    Patch "INK1A0", 0, 0
}

Sprite "INK1B0", 16, 16
{
    Offset 10, 10
    Patch "INK1B0", 0, 0
}

Sprite "INK1C0", 16, 16
{
    Offset 10, 10
    Patch "INK1C0", 0, 0
}

Sprite "INK1D0", 16, 16
{
    Offset 10, 10
    Patch "INK1D0", 0, 0
}

Sprite "INK1E0", 16, 16
{
    Offset 10, 10
    Patch "INK1E0", 0, 0
}

Sprite "INK1F0", 16, 16
{
    Offset 10, 10
    Patch "INK1F0", 0, 0
}

Sprite "INK1G0", 16, 16
{
    Offset 10, 10
    Patch "INK1G0", 0, 0
}

Sprite "INK1H0", 16, 16
{
    Offset 10, 10
    Patch "INK1H0", 0, 0
}

Sprite "INK1I0", 16, 16
{
    Offset 10, 10
    Patch "INK1I0", 0, 0
}


ACTOR InkSpitBall
{
    Radius 6
    Height 8
    Speed 10
    FastSpeed 20
    Damage 1
    DamageType Poison
    PoisonDamage 3, 5, 0
        Projectile
        +ADDITIVEPOISONDURATION
        +RANDOMIZE
        RenderStyle Add
        Alpha 1
        SeeSound "imp/attack"
        DeathSound "imp/shotx"
        States
        {
        Spawn:
            INK1 AG 4 Bright
            Loop
        Death:
            INK1 GHI 6 Bright
            Stop
        }
}

 

 

Edited by killer1961111

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