This might be a stupid question, but some wads (such as the Stardate 20x6/7) have what it seems to me some sort of recoloured textures and sprites.
I was wondering how is that done: have the authors really gone through a painstaking process of altering all the textures by hand, and more over, altering some of the sprites (powerups, enemies…) and all their frames with some image editing software? It sounds like such a chore. (Then again, the wads I’m thinking of already must have demanded a lot of work by their authors, what’s a little graphical tinkering compared to that if it perfects the experience…)
Or is it done thru some modern source port magics or something of the sort? When I see some people playing them, it looks like even the advanced hud colours (PrBoom+, DSDA) have changed accordingly, which makes me suspect this magic option.
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RHhe82
This might be a stupid question, but some wads (such as the Stardate 20x6/7) have what it seems to me some sort of recoloured textures and sprites.
I was wondering how is that done: have the authors really gone through a painstaking process of altering all the textures by hand, and more over, altering some of the sprites (powerups, enemies…) and all their frames with some image editing software? It sounds like such a chore. (Then again, the wads I’m thinking of already must have demanded a lot of work by their authors, what’s a little graphical tinkering compared to that if it perfects the experience…)
Or is it done thru some modern source port magics or something of the sort? When I see some people playing them, it looks like even the advanced hud colours (PrBoom+, DSDA) have changed accordingly, which makes me suspect this magic option.
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