Enoter Posted December 21, 2021 When youtubers use widescreen on crispy doom, it looks good, but when i do it on mine, mine looks very pixel, despite pixel scaling and high resolution rendering being on. So, how to boost the quality in crispy doom so it doesn't look pixelly like in other youtubers? 1 Quote Share this post Link to post
fabian Posted December 21, 2021 The pixel look is indeed intended. It can be mitigated with the "Smooth Pixel Scaling" option, but everything else is blurring introduced by YouTube's video codecs, I am afraid. 8 Quote Share this post Link to post
Valboom Posted December 21, 2021 (edited) Maybe because you watch YouTube videos on small monitors. Edited December 21, 2021 by Valboom 0 Quote Share this post Link to post
Senor Cacodemon Posted December 22, 2021 Turn on high resolution rendering 0 Quote Share this post Link to post
El Juancho Posted December 23, 2021 15 hours ago, Senor Cacodemon said: Turn on high resolution rendering On 12/21/2021 at 12:45 PM, Enoter said: high resolution rendering being on Are you sure that the youtubers are playing in crispy doom instead of dsda-doom or prboom+um? 1 Quote Share this post Link to post
GarrettChan Posted December 23, 2021 I think the best way to do this is to provide a video.. 0 Quote Share this post Link to post
rehelekretep Posted December 23, 2021 the 'trick' i have heard is to export the video in some ridiculous resolution like 4k, then there is more bitrate and when youtube has its way with your video it will reduce the bitrate but there'll still be a lot 'left' as it were because your original file is extremely high. 0 Quote Share this post Link to post
Senor Cacodemon Posted December 23, 2021 26 minutes ago, rehelekretep said: the 'trick' i have heard is to export the video in some ridiculous resolution like 4k, then there is more bitrate and when youtube has its way with your video it will reduce the bitrate but there'll still be a lot 'left' as it were because your original file is extremely high. From my pov he stands correct, a YouTube video uses an encoder of avc1 or vp9 depending on what you exported the video in. (avc1 being lower quality then vp1) 1 Quote Share this post Link to post
SaqCoyoy Posted December 25, 2022 On 12/21/2021 at 10:34 AM, fabian said: The pixel look is indeed intended. It can be mitigated with the "Smooth Pixel Scaling" option, but everything else is blurring introduced by YouTube's video codecs, I am afraid. Hey uh can you dumb down the explanation of the "Smooth Pixel Scaling" option? I'm still pretty clueless about how exactly it's affecting the game's visuals and I keep flip-flopping on having it on or off. So it makes the edges of pixels smoother? Does it make animations smoother? 0 Quote Share this post Link to post
fabian Posted December 25, 2022 (edited) Smooth pixel scaling means that each frame is first scaled up to an intermediate texture without interpolation and then scaled down to screen with interpolation. This leads to a smother transition between individual pixels. It doesn't have anything to do with how smooth animations go. Edited December 25, 2022 by fabian 3 Quote Share this post Link to post
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