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Switch texture troubles


StarSpun5000

Question

There is a switch in my map that doesn't show up properly in PRBoom+. How can I fix this problem? I am making use of the Patch textures texture resource from Realm 667. I think the problem may be due to the 192x128 aspect ratio of the source texture. Also it shows up fine in Zdoom. I also notice that the other 192x128 switch textures in the patch textures pack. I also ust thought that I should try to display the full texture on a 192x128 wall and I ended up with the last image.

2021-12-23 (7).png

2021-12-23 (8).png

2021-12-23 (9).png

2021-12-23 (10).png

Edited by StarSpun5000

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PRBoom+ doesn't support textures that have non-power-of-2 dimensions. You'll have to edit the textures in SLADE, make it 256x128, and put dummy textures in the empty spaces.

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